[Opensim-dev] Module/Plugin Loading
Stefan Andersson
stefan at tribalmedia.se
Wed Jun 25 15:40:31 UTC 2008
Excellent. Then let me be the first to apologize fretting over what obviously was a simple misunderstanding.Best regards,Stefan AnderssonTribal Media AB Join the 3d web revolution : http://tribalnet.se/
> Date: Wed, 25 Jun 2008 11:30:29 -0400> From: sean at dague.net> To: opensim-dev at lists.berlios.de> Subject: Re: [Opensim-dev] Module/Plugin Loading> > On Wed, Jun 25, 2008 at 05:20:23PM +0200, Stefan Andersson wrote:> > Just to get this straight, is what we're saying> > > > 1) Yes, we will have a common loader architecture> > 2) Yes, it will be implemented as a set of interfaces> > 3) Yes, we will create one implementation as a wrapper around Mono.Addins> > 4) Yes, we will aim at having a common setup file structure for OpenSim, not depend on lots of different third-party components config.> > That sounds excellent to me.> > I think that's pretty much a good summary. The devil is always in the> details, but I think we're all more or less headed in the same direction> here.> > -Sean> > -- > __________________________________________________________________> > Sean Dague Mid-Hudson Valley> sean at dague dot net Linux Users Group> http://dague.net http://mhvlug.org> > There is no silver bullet. Plus, werewolves make better neighbors> than zombies, and they tend to keep the vampire population down.> __________________________________________________________________
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