[Opensim-dev] UUID [Was: Proposal to eliminate the name, description and invType fields from the assets db]
Melanie
melanie at t-data.com
Tue Jun 24 09:09:34 UTC 2008
Hi,
Stefan Andersson wrote:
> Hell, in that scenario we could even say 'you can't reference an asset
> you, or an object of yours, do not have a reference to' - which will
> probably make SL-molded content producers wet their pants.
That would mean that if I make a texture-changing bit of furniture,
I would have to pack all textures into it's inventory? Content
creators are at the moment extremely happy to not have to do this!
The ability to reference textures and sounds by UUID is a
fundamental one, removing it would break every texture-changing
object and every fountain and door (since they don't contain the
actual sounds, either)
Melanie
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