[Opensim-dev] Should the core OpenSim distribution carrymanyscripting languages?

Stefan Andersson stefan at tribalmedia.se
Mon Jun 9 07:38:24 UTC 2008


+1 Fo' sho'Best regards,Stefan AnderssonTribal Media AB Join the 3d web revolution : http://tribalnet.se/ 

> Date: Sat, 7 Jun 2008 12:16:04 -0400> From: adam at deepthink.com.au> To: opensim-dev at lists.berlios.de> Subject: Re: [Opensim-dev] Should the core OpenSim distribution carrymanyscripting languages?> > +1> > Adam> > -----Original Message-----> From: opensim-dev-bounces at lists.berlios.de> [mailto:opensim-dev-bounces at lists.berlios.de] On Behalf Of Justin> Clark-Casey> Sent: Saturday, 7 June 2008 12:14 PM> To: opensim-dev at lists.berlios.de> Subject: Re: [Opensim-dev] Should the core OpenSim distribution> carrymanyscripting languages?> > Thankyou for all the messages on this topic. It sounds like we have a > rough consensus that we should try and keep the functionality that ships> > with OpenSim down to some set of 'core' modules. I expect that the idea> > of what functionality constitutes the core will probably have to be > decided on a case by case basis, evolving over time.> > In this particular case, it sounds like we should not regard Yield > Prolog as a core module. However, I don't think our modular interface > (in the area of scripting) is quite advanced enough right now to support> > a clean separation (though I haven't looked in any significant detail). > Therefore, in my opinion this code should remain in the tree and > receive patches until the necessary underlying work is done to allow > Yield Prolog to be easily plugged in. I don't think Kinoc follows this > list but I have made him aware of this discussion and what is likely to > happen in the future.> > As regards non-core module hosting, to me it sounds like the easiest > first step is to ask module contributors to self host until we build up > enough modules to justify a repository system. Of course, that doesn't > stop anyone establishing one in anticipation :) I also like Stefan's > idea of listing the existing core modules on the wiki, which at least > would give people some idea of the plugin points that currently exist.> > This is an interesting area for me so I hope to be able to do something > towards making it easy (or easier) to separate out language modules > soon, assuming no-one else works on this first. I know Sean has also > expressed his intention to look at mono-addins and the module system in > general (which also needs to be improved, at the very least to provide > some general mechanism for including and excluding modules rather than > relying on the modules to do this for themselves).> > Regards,> > -- > justincc> Justin Clark-Casey> http://justincc.wordpress.com> _______________________________________________> Opensim-dev mailing list> Opensim-dev at lists.berlios.de> https://lists.berlios.de/mailman/listinfo/opensim-dev> _______________________________________________> Opensim-dev mailing list> Opensim-dev at lists.berlios.de> https://lists.berlios.de/mailman/listinfo/opensim-dev
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