[Opensim-dev] Archiver issues

Frisby, Adam adam at deepthink.com.au
Fri Jul 25 21:53:21 UTC 2008


Just a confirmation, this did indeed fix the issue. Thanks.

Adam

> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> bounces at lists.berlios.de] On Behalf Of Justin Clark-Casey
> Sent: Friday, 25 July 2008 11:06 AM
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Archiver issues
>
> Sean Dague wrote:
> > On Fri, Jul 25, 2008 at 11:48:14AM +0100, Justin Clark-Casey wrote:
> > <snip>
> >> Yeah, there are problems in this area (hence the big 'highly
> experimental' signs, but I'm sure everyone is aware of that
> >> ;-).  The archive file would be very helpful for analysis if you
> could
> >> make that request for me.
> >
> > Working on something related, we found that restoring a large number
> of
> > items to Scene very quickly overruns the script event queue, as all
> the
> > events are fired all at once, and can't be processed fast enough.
>
> Yep, I think I've seen the same thing on an archive reload, though none
> of my current files appear
> to do it.
>
> >
> > I'm not sure if this is the same issue or not, but it might be
> related.
>
> It is unrelated, but if anybody has an example archive where the script
> reload problem happens I
> would be very happy to take a look at it.
>
> --
> justincc
> Justin Clark-Casey
> http://justincc.wordpress.com
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