[Opensim-dev] Get grid information from user server?
Sean Dague
sean at dague.net
Thu Jul 24 22:05:02 UTC 2008
On Thu, Jul 24, 2008 at 09:44:08PM +0200, Mana Janus wrote:
> Hello,
>
> Not too long ago, I started working on a new viewer targeted at OpenSim
> users. I like the idea of using links like "opensim://user.server:port/"
> to easily connect to another grid. They can be handled by the viewer
> directly, but the viewer needs more information on the grid, like login
> page and helper URI.
>
> I suggest to add a new function "get_grid_info" to the user server, that
> returns an LLSD map containing information on the grid required by the
> viewer. The LLSD map allows to add more information any time, without
> breaking older viewers.
>
> Below is an ad-hoc list of information that would be useful to the
> viewer. I am sure there is more... :-)
>
> * Grid name for display, allowing space and other special characters.
> * Short grid ID or "unixname", alphanumeric, preferably lower-case.
> It can be used as a part of file names for storing grid-specific
> information and settings.
> * Link to the login page.
> * The helper URI.
> * Link to the grid's web site.
> * Link for "create account".
> * Link for "forgotten password".
> * Link for "help" and F1.
>
> I guess this is not a huge effort to implement. Apart from making
> opensim:// links work smoothly, it would save the user from typing all
> those options on the command line.
>
> Ohh, and if someone is interested in trying my viewer, more details and
> download are at
> http://mjm.game-host.org/opensim:viewer:contents
Very cool. Any chance in getting Linux builds out there as well?
-Sean
--
__________________________________________________________________
Sean Dague Mid-Hudson Valley
sean at dague dot net Linux Users Group
http://dague.net http://mhvlug.org
There is no silver bullet. Plus, werewolves make better neighbors
than zombies, and they tend to keep the vampire population down.
__________________________________________________________________
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