[Opensim-dev] LSL compiler switched on as default

Melanie melanie at t-data.com
Thu Jul 24 14:55:37 UTC 2008


+1, too

Melanie

Sean Dague wrote:
> On Wed, Jul 23, 2008 at 04:09:11PM +0900, Mike Mazur wrote:
>> Hi,
>> 
>> I'd like the LSL compiler I've written to be used by default.
>> 
>> With the help of Nebadon, we've tested a set of scripts and fixed any
>> problems right away. Most of the problems were actually scripts which
>> were non-LSL compliant.
>> 
>> I'm attaching a patch to enable the compiler if you're using the
>> DotNetEngine (find the patch in this message in the archives[1]).
>> 
>> If you are using the XEngine, the compiler can be easily turned on by
>> setting the "UseNewCompiler" flag to "true" in the XEngine section of
>> OpenSim.ini.
>> 
>> To minimize headaches when the compiler goes live, please do some
>> testing with your scripts ASAP and report back any problems either here
>> or in Mantis[2].
> 
> Honestly, I'd say +1 to turn this on as the default ASAP.  We'll get a
> bunch of mantis bugs most likely, but that's ok, that's how we move
> forward.
> 
> Everyone's been warned now that the change is comming, and what to look
> for.
> 
>     -Sean
> 
> 
> 
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