[Opensim-dev] LSL compiler switched on as default

Sean Dague sean at dague.net
Thu Jul 24 12:21:20 UTC 2008


On Wed, Jul 23, 2008 at 04:09:11PM +0900, Mike Mazur wrote:
> Hi,
> 
> I'd like the LSL compiler I've written to be used by default.
> 
> With the help of Nebadon, we've tested a set of scripts and fixed any
> problems right away. Most of the problems were actually scripts which
> were non-LSL compliant.
> 
> I'm attaching a patch to enable the compiler if you're using the
> DotNetEngine (find the patch in this message in the archives[1]).
> 
> If you are using the XEngine, the compiler can be easily turned on by
> setting the "UseNewCompiler" flag to "true" in the XEngine section of
> OpenSim.ini.
> 
> To minimize headaches when the compiler goes live, please do some
> testing with your scripts ASAP and report back any problems either here
> or in Mantis[2].

Honestly, I'd say +1 to turn this on as the default ASAP.  We'll get a
bunch of mantis bugs most likely, but that's ok, that's how we move
forward.

Everyone's been warned now that the change is comming, and what to look
for.

    -Sean

-- 
__________________________________________________________________

Sean Dague                                       Mid-Hudson Valley
sean at dague dot net                            Linux Users Group
http://dague.net                                 http://mhvlug.org

There is no silver bullet.  Plus, werewolves make better neighbors
than zombies, and they tend to keep the vampire population down.
__________________________________________________________________
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