[Opensim-dev] Inteop patch Mantis#1696

Charles Krinke cfk at pacbell.net
Thu Jul 17 14:40:14 UTC 2008


In the past, our strategy for applying patches has been:

1) They apply. 
2) They compile 
3) They do not cause angst amongst core developers 
4) They do not cause complaints about things breaking from users.

This strategy has been able to keep us from branching at the cost of some chaos from time to time.

If the interop patch does not make it past item 3, so be it. But, maybe there is a subset of the interop patch that can be rationalized meets all four criteria.

Charles


----- Original Message ----
From: Sean Dague <sean at dague.net>
To: opensim-dev at lists.berlios.de
Sent: Thursday, July 17, 2008 7:24:12 AM
Subject: Re: [Opensim-dev] Inteop patch Mantis#1696

On Thu, Jul 17, 2008 at 01:08:56PM +0200, Dr Scofield wrote:
> Frisby, Adam wrote:
> > I maintain that committing to a branch is going to be the most useful over the life of this patch. Mainly because people want to use OpenSim+1696 to test the AWG specs, and having a ready-to-use version that doesn't require fiddling is likely going to be useful to some folks.
> >
> > Adam
> >  
> branch would be fine with me. trunk: not yet.

Just say no to svn branches!

Honestly, if this stuff isn't tracking with trunk, then it's useless.
Every use of a branch in the past history of OpenSim has been to replace
trunk, merging from branches in svn is just too painful.

Personally, I'm with Mike.  There is nothing to discuss until this is
publicly testable code.  

    -Sean

-- 
__________________________________________________________________

Sean Dague                                       Mid-Hudson Valley
sean at dague dot net                            Linux Users Group
http://dague.net                                http://mhvlug.org

There is no silver bullet.  Plus, werewolves make better neighbors
than zombies, and they tend to keep the vampire population down.
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