[Opensim-dev] Lively

Michael Wright michaelwri22 at yahoo.co.uk
Thu Jul 10 17:28:51 UTC 2008


I think that is most of the developers thoughts, we don't see the opensim project itself as creating all these applications, but rather as a platform that people can use to create whatever application they want with.

As Justin said, as we need a reference application to be able to develop the platform, we are working on the social SL(tm) type application. But that certainly isn't the limit to what we see opensim being used for. 


"Frisby, Adam" <adam at deepthink.com.au> wrote: +1 - My thoughts exactly Mike.

Adam

> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> bounces at lists.berlios.de] On Behalf Of Mike Dickson
> Sent: Thursday, 10 July 2008 8:41 AM
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Lively
>
> I don't see any reason to worry.  To me OpenSIM is about server
> infrastructure.  A platform for virtual world building.  And in
> particular a core platform that supports extensions so that folks that
> want to build "products" can do so.
>
> Marketing to me is about products.  If you identify "marketing
> requirements" for OpenSIM it's that it be an excellent platform on
> which
> to build virtual worlds some of which may be offered as products.  A
> marketing team IMO is more appropriate for those product efforts and
> surely they may have requirements that could be communicated back to
> the
> folks building the platform.  Or better yet, contributions in the form
> of code that implement features where appropriate to the platform.
>
> Just my 2 cents.
>
> Mike
>
> On Thu, 2008-07-10 at 14:59 +0000, Ezekiel Zabelin wrote:
> > Hi,
> >
> > with a heavyweight like Google going 3D chat, you guys seem to be a
> bit
> > worried about the future of OpenSim.
> >
> > Well, since the technical side of OpenSim is making good progress, it
> is
> > about time to start formulating a marketing strategy.
> >
> > OpenSim has many advantages over SL (and other VWs):
> > - land/space cost only hardware-related, no provider fees, no license
> fees
> > (good for startups)
> > - possibility to create an open network of free grids, not regulated
> by
> > governing bodies
> > - possibility to create closed, themed grids for roleplay, or
> corporate
> > 'intranet' grids
> > etc. etc.
> >
> > Of course, OpenSim should not try to be everything at once but should
> rather
> > pick some promising target areas and support them
> > as best as we can so that there will be some nice showcases to
> publish.
> >
> > I would love to participate in a 'marketing team'. The only issue is
> that
> > marketing would need to get a say in the overall development
> > strategy so that promising target groups would really get the
> features that
> > they need.
> >
> > Ezekiel
> > -----------
> > Publish your OpenSim grids and locations at www.yosims.com
> > Publish your Google Lively rooms at www.yosims.com :)
> >
> >
> > ----- Original Message -----
> > From: "dan miller" 
> > To: 
> > Sent: Wednesday, July 09, 2008 12:38 PM
> > Subject: [Opensim-dev] Lively
> >
> >
> > > thoughts?
> > >
> > > http://blogs.zdnet.com/BTL/?p=9272
> > > _______________________________________________
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> >
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