[Opensim-dev] Lively

Frisby, Adam adam at deepthink.com.au
Thu Jul 10 17:17:24 UTC 2008


+1 - My thoughts exactly Mike.

Adam

> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> bounces at lists.berlios.de] On Behalf Of Mike Dickson
> Sent: Thursday, 10 July 2008 8:41 AM
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Lively
>
> I don't see any reason to worry.  To me OpenSIM is about server
> infrastructure.  A platform for virtual world building.  And in
> particular a core platform that supports extensions so that folks that
> want to build "products" can do so.
>
> Marketing to me is about products.  If you identify "marketing
> requirements" for OpenSIM it's that it be an excellent platform on
> which
> to build virtual worlds some of which may be offered as products.  A
> marketing team IMO is more appropriate for those product efforts and
> surely they may have requirements that could be communicated back to
> the
> folks building the platform.  Or better yet, contributions in the form
> of code that implement features where appropriate to the platform.
>
> Just my 2 cents.
>
> Mike
>
> On Thu, 2008-07-10 at 14:59 +0000, Ezekiel Zabelin wrote:
> > Hi,
> >
> > with a heavyweight like Google going 3D chat, you guys seem to be a
> bit
> > worried about the future of OpenSim.
> >
> > Well, since the technical side of OpenSim is making good progress, it
> is
> > about time to start formulating a marketing strategy.
> >
> > OpenSim has many advantages over SL (and other VWs):
> > - land/space cost only hardware-related, no provider fees, no license
> fees
> > (good for startups)
> > - possibility to create an open network of free grids, not regulated
> by
> > governing bodies
> > - possibility to create closed, themed grids for roleplay, or
> corporate
> > 'intranet' grids
> > etc. etc.
> >
> > Of course, OpenSim should not try to be everything at once but should
> rather
> > pick some promising target areas and support them
> > as best as we can so that there will be some nice showcases to
> publish.
> >
> > I would love to participate in a 'marketing team'. The only issue is
> that
> > marketing would need to get a say in the overall development
> > strategy so that promising target groups would really get the
> features that
> > they need.
> >
> > Ezekiel
> > -----------
> > Publish your OpenSim grids and locations at www.yosims.com
> > Publish your Google Lively rooms at www.yosims.com :)
> >
> >
> > ----- Original Message -----
> > From: "dan miller" <danbmil99 at yahoo.com>
> > To: <opensim-dev at lists.berlios.de>
> > Sent: Wednesday, July 09, 2008 12:38 PM
> > Subject: [Opensim-dev] Lively
> >
> >
> > > thoughts?
> > >
> > > http://blogs.zdnet.com/BTL/?p=9272
> > > _______________________________________________
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> > > Opensim-dev at lists.berlios.de
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> >
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