[Opensim-dev] A proposed groups architecture

Melanie melanie at t-data.com
Thu Jul 3 09:33:15 UTC 2008


That was one thoght I had.

Melanie

Dahlia Trimble wrote:
> Given that recent clients have a web browser built in, could we make use if
> it for managing group attributes that may deviate from the SL model?
> 
> 
> 
> On Wed, Jul 2, 2008 at 11:15 PM, Dr Scofield <DrScofield at xyzzyxyzzy.net>
> wrote:
> 
>>  Melanie wrote:
>>
>> Hi,
>>
>> Dahlia Trimble wrote:
>>
>>
>> Perhaps there is some basic plumbing or initial functionality
>> that can be added, but given the current problems with the LL implementation
>> and some of the objectives and efforts of groups like the AWG, I would
>> suggest we try to get more of a big picture perspective of what groups could
>> be before implementing anything that requires a lot of work and may be
>> difficult to change once added. On the other hand, could a simple interim
>> solution be added which can be easily (for end users) replaced?
>>
>>
>> I believe that we will not want to copy SL's solution 1:1. We will
>> want to consider things like cross-grid use, and the 25 group limit.
>> However, the standard is the SL client, which means we need to
>> create a group structure for which a valid representation can be
>> created and managed using the client.
>> I think we all agree that we should not _limit_ groups to what the
>> client can do, but we should find a representation that reduces the
>> interface to the point where, within that scope, the client can deal
>> with it.
>>
>>
>> +1
>>
>> The main thing would be to implement the plumbing, since that job
>> touches many parts of the code. However, that is fairly
>> straightforward, although lots of work.
>> Once it's plumbed in, different backends and interfaces can be
>> created, to levarage the features of other clients, or a mixed
>> in-client and web administration.
>> Permissions-only groups can quite possibly be handled much
>> differently, but i don't think that 25 is all she wrote.
>> I haven't tried it, but i see nothing in the protocol that prevents
>> the group list from being longer, even much longer. The protocol
>> already supports breaking it into several packets, which bit me when
>> i made my first inviter bot. So it may be that the client won't mind
>> being sent 50 or 75 groups...
>>
>>
>>
>> I like the idea that permission groups and chat/notice groups could be
>> seperate implementations. I've always had trouble juggling groups to stay
>> within the 25 group limit and several times I've avoided situations that
>> requiired joining a group for permissions if I needed to sacrifice a more
>> social
>>
>>
>> Yes, +1. That should be avoided. Maybe a web interface that handles
>> group creation, as, I believe, the client does grey out the "New
>> group" button when you have 25 in the list.
>>
>> But, maybe the client will be patched by some kind soul...
>>
>> But, +1 on trying to improve, certainly.
>>
>> Melanie
>>
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>>
>>
>>
>> --
>> dr dirk husemann ---- virtual worlds research ---- ibm zurich research lab
>> SL: dr scofield ---- drscofield at xyzzyxyzzy.net ---- http://xyzzyxyzzy.net/
>> RL: hud at zurich.ibm.com - +41 44 724 8573 - http://www.zurich.ibm.com/~hud/
>>
>>
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>>
> 
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