[Opensim-dev] sqlite3 UUID formats in build 3077
Justin Clark-Casey
jjustincc at googlemail.com
Wed Jan 16 15:42:53 UTC 2008
Hi there,
The original change was accidental. I appreciate your pain - I do
believe we try to avoid changing things arbitrarily non-accidentally
(for instance, we jumped through quite a few hoops a while back to
maintain the existing different uuid persistence across the different
databases when libsl changed their LLUUID.ToString() behaviour).
At some point there may need to be a large change to make LLUUID
persistence consistent across the different database tables. However, I
would hope that when that day comes, everything is done in the same
revision so the pain of migrating data only needs to be suffered once.
--
justincc
Justin Clark-Casey
James Stallings II wrote:
> I'm with CharlieO on this one. It may not impact you guys as
> programmers a whole lot, but for those of us operating regions/grids
> having this number change format is a nightmare. Please, settle on
> some method of dealling with this and run with it.
>
> Thanks
> daTwitch/Hiro Protagonist
>
>
> On Jan 16, 2008 7:36 AM, unknown person <turbod_speedy at hotmail.com
> <mailto:turbod_speedy at hotmail.com>> wrote:
>
> If speed was not a factor in the change, due to the chaos such a
> change,
> then change back, then yet change again.......
>
> Couldn't we just put something in that will read both types?
> Check for uuid with AND without the dashes, at least until there is a
> consensus on how this should be handled?
>
> Tho I could just be blowing a smoke into the wind here as I have
> no idea
> as to why such changes are being made in the first place.
> Just makes it hard for everyone else in the short term.
>
> CharlieO
>
> > Date: Tue, 15 Jan 2008 14:40:25 -0800
> > From: mic.bowman at intel.com <mailto:mic.bowman at intel.com>
>
> > To: opensim-dev at lists.berlios.de
> <mailto:opensim-dev at lists.berlios.de>
> > Subject: Re: [Opensim-dev] sqlite3 UUID formats in build 3077
> >
> > Thanks, Justin.
> >
> > Other than consistency across databases, I don't think it really
> matters
> > (its hard to think that a few bytes in the key size will make a
> > difference in either storage or lookup time given the overall
> size of
> > most of the assets). Just wanted to know what the future looks like
> > before I write the script to fix all the id's in my current
> database.
> > :-)
> >
> > --mic
> >
> >
> > -----Original Message-----
> > From: opensim-dev-bounces at lists.berlios.de
> <mailto:opensim-dev-bounces at lists.berlios.de>
> > [mailto:opensim-dev-bounces at lists.berlios.de
> <mailto:opensim-dev-bounces at lists.berlios.de>] On Behalf Of Justin
> > Clark-Casey
> > Sent: Tuesday, January 15, 2008 2:25 PM
> > To: opensim-dev at lists.berlios.de
> <mailto:opensim-dev at lists.berlios.de>
> > Subject: Re: [Opensim-dev] sqlite3 UUID formats in build 3077
> >
> > Bowman, Mic wrote:
> > >
> > > FYI... Current build (3077) changes UUID format in the local
> asset
> > > storage (sqlite3) to include the '-' in the UUID (local
> storage was
> > > using a format without the '-' for a while). Should we assume
> that
> > > format will continue? (It means I need to transform my current
> asset
> > > database... but it is consistent with storage format for UUIDs
> used in
> >
> > > many other places.)
> > >
> > > --mic
> > >
> > This happened in r3069. In r3081 I've reversed it so we're back
> to using
> >
> > the non-dashed format. However, I'm not sure if this was done on
> purpose
> >
> > - if it was, you might see it change back again shortly ;)
> >
> > --
> > justincc
> > Justin Clark-Casey
> >
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