[Opensim-dev] Guest logins for grids, an idea which could change a lot
Mircea Filipescu
mircea_the_kitsune at hotmail.com
Mon Dec 15 13:35:47 UTC 2008
As I said I'm seeing such a system a lot like IRC's for instance. On there you can join any server and almost any channel, and talk without having to register your nickname for as much as you want. Some advantages like constant OP status, joining 'registered users only' channels and other things are only offered once you register your nickname to that IRC server however. Or like forums which allow guests to read, post and make new topics, but only registered users can set theirselves an avatar, signature, PM other users, attach files to posts, etc. Something like that is what I'd imagine for Opensim as well in some ways... guests can come in but may not be allowed to build and script on some grids, disallowed to enter 'registered users only' regions, not have persistent avatar data and other limits.
Date: Mon, 15 Dec 2008 14:25:41 +0100
From: lcc1967 at gmail.com
To: opensim-dev at lists.berlios.de
Subject: Re: [Opensim-dev] Guest logins for grids, an idea which could change a lot
ok, like a "visit before sign-in" thing ?
On Mon, Dec 15, 2008 at 2:23 PM, Mircea Filipescu <mircea_the_kitsune at hotmail.com> wrote:
As far as I know, HyperGrid is about allowing an avatar to teleport into a linked grid only if they come from another grid where they have to have logged in as registered users first. A guest system wouldn't be about traveling from one grid to another (unless guests will later on be allowed to teleport between grids too which is a separate topic), but about anonymous people being able to log into a grid with a random name if they aren't registered... at least the way I imagine it.
Date: Mon, 15 Dec 2008 14:14:49 +0100
From: lcc1967 at gmail.com
To: opensim-dev at lists.berlios.de
Subject: Re: [Opensim-dev] Guest logins for grids, an idea which could change a lot
Mircea,
I don't get the point of that. This behaviour is already implemented with HyperGrid.
Sacha
On Mon, Dec 15, 2008 at 2:11 PM, Mircea Filipescu <mircea_the_kitsune at hotmail.com> wrote:
My own idea was not having guests as 'ghosts' or as invisible avatars unseen by others... I believe that would be against the purpose. My vision was that a guest could log in like any registered user with any random first name and the last name "guest", and be wearing the default ruth avatar (girl with gray shirt and red pants) just like what a registered user is wearing the first time they go in-world before they get theirselves a custom avatar. Guests should also have all the library inventory of opensim as well, just not a persistent inventory of their own as that wouldn't be possible.
Oh and now that that's been brought up and I think about it, maybe guests could even have their own special guest avatars rather the default opensim ruth, so they could for example be wearing a shirt saying "guest" and look accordingly (eg: dressed up like someone going in a visit to somebody else or someone going in vacation).
> Date: Mon, 15 Dec 2008 07:51:08 -0500
> From: sdague at gmail.com
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Guest logins for grids, an idea which could change a lot
>
> Stefan Andersson wrote:
> > I can say that anonymous, Guest and 'ghost' presence modes has been part of Tribal Medias wishlist/roadmap for quite some time. 'Ghosts' in this case would be those that, totally unregistered, can consume a region but not interact with it, being an invisible passive observer.
> > This would open up for quite a few showcase/casual gaming scenarios.
> >
> > Unfortunately, it's again a matter of our 'base case' in OpenSim being the registered agent with an 1-to-1 with a scene presence. It will need some restructuring to make it happen.
>
> I would think that you'd want anonymous users to show up in the region
> (i.e. not be invisible) so that people in the region know that someone
> is there. Call is psuedo anonymous, where you don't need credentials,
> and you can't interact with the environment beyond speaking, and you
> show up as a grey gob, but others can still see that you are there.
>
> This wouldn't be too bad to implement in the existing system (though you
> might have to play around with permissions to create an anon class of
> users).
>
> -Sean
>
> --
> Sean Dague / Neas Bade
> sdague at gmail.com
> http://dague.net
>
>
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