[Opensim-dev] Guest logins for grids, an idea which could change a lot

Lc lcc1967 at gmail.com
Mon Dec 15 13:25:41 UTC 2008


ok, like a "visit before sign-in" thing ?


On Mon, Dec 15, 2008 at 2:23 PM, Mircea Filipescu <
mircea_the_kitsune at hotmail.com> wrote:

>  As far as I know, HyperGrid is about allowing an avatar to teleport into a
> linked grid only if they come from another grid where they have to have
> logged in as registered users first. A guest system wouldn't be about
> traveling from one grid to another (unless guests will later on be allowed
> to teleport between grids too which is a separate topic), but about
> anonymous people being able to log into a grid with a random name if they
> aren't registered... at least the way I imagine it.
>
> ------------------------------
> Date: Mon, 15 Dec 2008 14:14:49 +0100
> From: lcc1967 at gmail.com
>
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Guest logins for grids, an idea which could
> change a lot
>
> Mircea,
>
> I don't get the point of that. This behaviour is already implemented with
> HyperGrid.
>
> Sacha
>
>
> On Mon, Dec 15, 2008 at 2:11 PM, Mircea Filipescu <
> mircea_the_kitsune at hotmail.com> wrote:
>
>  My own idea was not having guests as 'ghosts' or as invisible avatars
> unseen by others... I believe that would be against the purpose. My vision
> was that a guest could log in like any registered user with any random first
> name and the last name "guest", and be wearing the default ruth avatar (girl
> with gray shirt and red pants) just like what a registered user is wearing
> the first time they go in-world before they get theirselves a custom avatar.
> Guests should also have all the library inventory of opensim as well, just
> not a persistent inventory of their own as that wouldn't be possible.
>
> Oh and now that that's been brought up and I think about it, maybe guests
> could even have their own special guest avatars rather the default opensim
> ruth, so they could for example be wearing a shirt saying "guest" and look
> accordingly (eg: dressed up like someone going in a visit to somebody else
> or someone going in vacation).
>
> > Date: Mon, 15 Dec 2008 07:51:08 -0500
> > From: sdague at gmail.com
> > To: opensim-dev at lists.berlios.de
> > Subject: Re: [Opensim-dev] Guest logins for grids, an idea which could
> change a lot
> >
> > Stefan Andersson wrote:
> > > I can say that anonymous, Guest and 'ghost' presence modes has been
> part of Tribal Medias wishlist/roadmap for quite some time. 'Ghosts' in this
> case would be those that, totally unregistered, can consume a region but not
> interact with it, being an invisible passive observer.
> > > This would open up for quite a few showcase/casual gaming scenarios.
> > >
> > > Unfortunately, it's again a matter of our 'base case' in OpenSim being
> the registered agent with an 1-to-1 with a scene presence. It will need some
> restructuring to make it happen.
> >
> > I would think that you'd want anonymous users to show up in the region
> > (i.e. not be invisible) so that people in the region know that someone
> > is there. Call is psuedo anonymous, where you don't need credentials,
> > and you can't interact with the environment beyond speaking, and you
> > show up as a grey gob, but others can still see that you are there.
> >
> > This wouldn't be too bad to implement in the existing system (though you
> > might have to play around with permissions to create an anon class of
> > users).
> >
> > -Sean
> >
> > --
> > Sean Dague / Neas Bade
> > sdague at gmail.com
> > http://dague.net
> >
> >
>
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