[Opensim-dev] future rexviewer merger

Ryan McDougall sempuki1 at gmail.com
Fri Dec 5 19:47:15 UTC 2008


On Fri, Dec 5, 2008 at 9:39 PM, James Stallings II
<james.stallings at gmail.com> wrote:
> LOL no penis waving indeed ;)
>
> I didnt intend to start a flamewar - only to point out that the nexus of

Then please do a little less to be incendiary... :)

>
> Unfortunately, all I have is time - and for the past year or so, I have
> pretty well spent every waking hour testing and promoting opensim software.
> I would be DELIGHTED to work with the Rexx team's viewer/server code as well
> - but unfortunately, from the very first day, they failed to embrace the
> notion that this is a *cross platform project* and produced code that only
> runs on one platform, pretty well painting me right out of the picture.

No they failed to allocate resources they way you would. You have the
right to disagree with them, but I have the right to consider that
unconstructive. Its not your money being spent.

However as I said, I have helped re-prioritize that to include cross
platform. But it takes a while write a large ship.

> Until I can build their project(s) on a linux platform, I have little choice
> but to write them off as someone that just doesn't 'get it'. Between you and
> me and the rest of the readers of this list, I *truly* wish they would 'get
> it'.

Well considering I am the principal architect for the reX platform, I
think "they" get it now.

> They say they cant find a linux developer - but I happen to know the world
> is full of them. If they'd like to pay me to forego the opportunity to
> commit patches to the opensim codebase, for a sufficient sum they could get
> me to jump right in and bail like the boat was sinking.

> Otherwise, I simply cannot see where the value is for me to even provide
> them with lipservice.

Because the past is the past, and we all live for the future?


>
> Cheers,
> James

Cheers,

>
>
> On Fri, Dec 5, 2008 at 1:02 PM, Paul Fishwick <fishwick at cise.ufl.edu> wrote:
>>
>> Hi Jani
>>  I look forward to all of this, and glad that we are continuing this
>> cross-communication between platforms.
>> -p
>>
>> Jani Pirkola wrote:
>> > Paul,
>> >
>> > Good idea to involve Opensim-dev, since they might have better ideas.
>> > I suppose Adam Frisby has already thought how or if to integrate
>> > avatar storage to Opensim.
>> >
>> > One reason for avatar appearance (or agent domain) handling being at
>> > the same place with the opensim is because in SL this was so. When we
>> > move towards free 3D Internet (free as libre), then we need to be able
>> > to take our avatar with us from grid to grid. This means that a grid
>> > must accept foreign agent domains - and eventually someone would like
>> > to run just the avatar service.
>> >
>> > Best regards,
>> > Jani
>> >
>> > 2008/12/5 Paul Fishwick <metaphorz at gmail.com
>> > <mailto:metaphorz at gmail.com>>
>> >
>> >     I am resending this since i think I sent a message from the wrong
>> >     email account...
>> >
>> >     ..........
>> >
>> >     Jani
>> >      I confess to not knowing the details of the rex viewer source, so
>> >     please take
>> >     my comments in that light. However, to me, it would seem more
>> >     logical to
>> >     evolve the already existing UGAIM+R services of OpenSim rather than
>> >     inventing a separate way of handling region and user services. I
>> >     feel that
>> >     we may need more discussion with the opensim developers (which is
>> >     why I am cc'ing them).  If I am missing something in the logic of
>> >     your revised
>> >     Rex viewer implementation strategy, please let me know, and thank
>> > your
>> >     team again for its excellent viewer capabilities.
>> >     In summary, if there is something about the way that opensim handles
>> >     avatars or authentication, then suggest fixes to this via
>> >     opensim-dev. Yes?
>> >     If the DB schema(s) need to change, then suggest changes or add new
>> >     tables.
>> >     -paul
>> >
>> >     Jani Pirkola wrote:
>> >     > Exactly, that is what we will do. However some of the services
>> >     need to be able to run separately from the region or opensim
>> >     server. The best example of this is the avatar storage and user
>> >     authentication, which we feel needs to be its own entity.
>> >     >
>> >     > Jani
>> >     >
>> >     > 2008/12/5 Paul Fishwick <fishwick at cise.ufl.edu
>> >     <mailto:fishwick at cise.ufl.edu> <mailto:fishwick at cise.ufl.edu
>> >     <mailto:fishwick at cise.ufl.edu>>>
>> >     >
>> >     >     Presumably, the "services" aspect can be worked out as a
>> >     region module
>> >     >     for opensim? Either that, or the rex team would work with
>> >     the opensim
>> >     >     team on the opensim trunk to extend its service capabilities
>> >     to be
>> >     >     more
>> >     >     consistent with rexviewer. That way, developers or users are
>> >     free
>> >     >     to update or
>> >     >     re-build opensim whenever it suits them, and rexviewer would
>> >     still
>> >     >     function.
>> >     >     -p
>> >     >
>> >     >
>> >     >     Antti Ilomäki wrote:
>> >     >
>> >     >         Actually that's not exactly the case, viewer
>> >     modifications are
>> >     >         important to us, but the avatar portability service (and
>> >     >         participating
>> >     >         in world server development as well) is another central
>> >     feature we
>> >     >         have. Our system currently allows full avatar
>> >     portability between
>> >     >         different worlds and even the inventory works, at least
>> >     to an
>> >     >         extent.
>> >     >
>> >     >         2008/12/5 Paul Fishwick <fishwick at cise.ufl.edu
>> >     <mailto:fishwick at cise.ufl.edu>
>> >     >         <mailto:fishwick at cise.ufl.edu
>> >     <mailto:fishwick at cise.ufl.edu>>>:
>> >     >
>> >     >             I could be wrong, but i thought the point was to
>> >     make Rex
>> >     >             purely
>> >     >             a visual client (viewer) and to let OpenSim handle the
>> >     >             services?
>> >     >             -paul
>> >     >
>> >     >
>> >     >
>> >     >
>> >     >
>> >     >     --     Dr. Paul A. Fishwick           E-Mail:
>> >     fishwick at cise.ufl.edu <mailto:fishwick at cise.ufl.edu>
>> >     >     <mailto:fishwick at cise.ufl.edu <mailto:fishwick at cise.ufl.edu>>
>> >     >     Dept. of Computer & Info       Phone & FAX: (352) 392-1414
>> >     >     Science and Engineering       WWW:
>> >     >     http://www.cise.ufl.edu/~fishwick
>> >     <http://www.cise.ufl.edu/%7Efishwick>
>> >     >     <http://www.cise.ufl.edu/%7Efishwick>
>> >     >     University of Florida          (PGP Key available at above WWW
>> >     >     address)
>> >     >     P. O. Box 116120
>> >     >     332 Bldg. CSE, Gainesville, FL 32611-6120
>> >     _______________________________________________
>> >     Opensim-dev mailing list
>> >     Opensim-dev at lists.berlios.de <mailto:Opensim-dev at lists.berlios.de>
>> >     https://lists.berlios.de/mailman/listinfo/opensim-dev
>> >
>> >
>> > ------------------------------------------------------------------------
>> >
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>> >
>>
>>
>> --
>> Dr. Paul A. Fishwick           E-Mail: fishwick at cise.ufl.edu
>> Dept. of Computer & Info       Phone & FAX: (352) 392-1414
>>  Science and Engineering       WWW: http://www.cise.ufl.edu/~fishwick
>> University of Florida          (PGP Key available at above WWW address)
>> P. O. Box 116120
>> 332 Bldg. CSE, Gainesville, FL 32611-6120
>>
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>
>
>
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