[Opensim-dev] SL RAW imported flipped
Justin Clark-Casey
jjustincc at googlemail.com
Thu Dec 4 11:52:29 UTC 2008
Stefan Andersson wrote:
> Yes, I would imagine we would have a problem if we have saved
> opensim-raws differently from sl-raws.
>
> If that is a problem I think we should introduce a 'sl' terrain type,
> that is a 'raw' but that imports and exports 'correctly'.
Perhaps we could apply the patch and instead provide a script to convert the old 'flipped' terrain maps to the
'unflipped' SL compatible format?
>
> Best regards,
> Stefan Andersson
> Tribal Media AB
>
> Join the 3d web revolution : http://tribalnet.se/
>
>
>
>
>
>
> ------------------------------------------------------------------------
>
> Date: Wed, 3 Dec 2008 13:17:54 +0100
> From: lcc1967 at gmail.com
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] SL RAW imported flipped
>
> if my memory served me well, we got a discution about correcting or not
> the issue.
> I tought it was something related to the already downloaded map.
>
> SM
>
>
> On Wed, Dec 3, 2008 at 1:15 PM, Stefan Andersson <stefan at tribalmedia.se
> <mailto:stefan at tribalmedia.se>> wrote:
>
> I can confirm that
>
> http://opensimulator.org/mantis/view.php?id=2315
>
> is still very much in effect - an exported SL terrain imports
> flipped on the Y axis.
>
> There's a patch on this issue, and the issue is assigned to Adam,
> but last note is from 10/10 so I'd imagine this has rotted.
>
> Best regards,
> Stefan Andersson
> Tribal Media AB
>
>
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--
justincc
Justin Clark-Casey
http://justincc.wordpress.com
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