[Opensim-dev] [Opensim-commits] r5988 - trunk/OpenSim/Region/Environment/Modules/InterGrid

Justin Clark-Casey jjustincc at googlemail.com
Tue Aug 26 10:20:05 UTC 2008


Sean Dague wrote:
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> justincc at opensimulator.org wrote:
>> Author: justincc
>> Date: 2008-08-25 16:32:06 -0700 (Mon, 25 Aug 2008)
>> New Revision: 5988
>>
>> Modified:
>>    trunk/OpenSim/Region/Environment/Modules/InterGrid/OpenGridProtocolModule.cs
>> Log:
>> * minor: zap some more compilation warnings
>>
>>
>> Modified: trunk/OpenSim/Region/Environment/Modules/InterGrid/OpenGridProtocolModule.cs
>> ===================================================================
>> --- trunk/OpenSim/Region/Environment/Modules/InterGrid/OpenGridProtocolModule.cs	2008-08-25 23:31:50 UTC (rev 5987)
>> +++ trunk/OpenSim/Region/Environment/Modules/InterGrid/OpenGridProtocolModule.cs	2008-08-25 23:32:06 UTC (rev 5988)
>> @@ -735,10 +735,10 @@
>>              return Util.UIntsToLong(reg.RegionLocX, reg.RegionLocY);
>>          }
>>  
>> -        private ulong GetOSCompatibleRegionHandle(uint x, uint y)
>> -        {
>> -            return Util.UIntsToLong(x, y);
>> -        }
>> +//        private ulong GetOSCompatibleRegionHandle(uint x, uint y)
>> +//        {
>> +//            return Util.UIntsToLong(x, y);
>> +//        }
>>  
>>  //        private ulong GetOSCompatibleRegionHandle(ulong regionhandle)
>>  //        {
>> @@ -753,10 +753,10 @@
>>  //            return Util.UIntsToLong((reg.RegionLocX * (uint)Constants.RegionSize), (reg.RegionLocY * (uint)Constants.RegionSize));
>>  //        }
>>  
>> -        private ulong GetOGPCompatibleRegionHandle(uint x, uint y)
>> -        {
>> -            return Util.UIntsToLong((x * (uint)Constants.RegionSize), (y * (uint)Constants.RegionSize));
>> -        }
>> +//        private ulong GetOGPCompatibleRegionHandle(uint x, uint y)
>> +//        {
>> +//            return Util.UIntsToLong((x * (uint)Constants.RegionSize), (y * (uint)Constants.RegionSize));
>> +//        }
> 
> Can these be deleted instead of commented out?  It would be good to get
> rid of them if they aren't used any more, just to keep our cruft levels
> down.

Well, unless one is familiar with the code, it's entirely possible that 
these are imminently going to be used, so commenting out seems more 
constructive than just deleting them.

Personally, if I travel through a section of code with such commented 
out stuff and I know that nobody has looked at it for a while, I will 
then actually delete them at that later date.

> 
> 	-Sean
> 
> - --
> Sean Dague / Neas Bade
> sdague at gmail.com
> http://dague.net
> 
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-- 
justincc
Justin Clark-Casey
http://justincc.wordpress.com



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