[Opensim-dev] About log files ...

Ursula MATOVA ursula.matova at klintcentral.net
Wed Aug 20 20:53:14 UTC 2008


Hi list,

Well, these past days, I experienced something interresting with  
OpenSim and scripting.

I have a teleporter script that works really fine. But this one is  
really "verbose" ... ( both OpenSim.log & console ) here is an example  
of what I have on the console :


2008-08-20 22:38:58,769 INFO  -  
OpenSim.Region.Environment.Scenes.SceneObjectGroup [SCENE]: Storing  
object Primitive, 59398aaf-98b3-46dc-b02f-ded554d4e046 in [KlinT World  
0]
2008-08-20 22:39:16,767 INFO  -  
OpenSim.Region.Environment.Scenes.SceneObjectGroup [SCENE]: Storing  
object Primitive, 59398aaf-98b3-46dc-b02f-ded554d4e046 in [KlinT World  
0]
2008-08-20 22:39:34,810 INFO  -  
OpenSim.Region.Environment.Scenes.SceneObjectGroup [SCENE]: Storing  
object Primitive, 59398aaf-98b3-46dc-b02f-ded554d4e046 in [KlinT World  
0]
2008-08-20 22:39:52,796 INFO  -  
OpenSim.Region.Environment.Scenes.SceneObjectGroup [SCENE]: Storing  
object Primitive, 59398aaf-98b3-46dc-b02f-ded554d4e046 in [KlinT World  
0]

For now it's ok, I don't use many scripts and often upgrade opensim to  
the latest svn, but this drive me to this idea :

In case of a highly verbose log level, the log(s) file(s) grows fast.  
And when such file grows it could have a negative impact on global  
performances. Of course it's not the case for most of us, because we  
often upgrade our server components with the latest SVN builds, but in  
case of a real production system, this could be a problem.

So, according to me, a feature is missing :

- Embended log rotation,
- Entry in OpenSim.ini to setup max log size,
- Extend the console "set log level" command to also reduce the  
verbosity of the log files.

Do you think it's a stupid idea ?

Regards,

Ursula.

(( Sorry for my bad english ))



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