[Opensim-dev] About log files ...
Ursula MATOVA
ursula.matova at klintcentral.net
Wed Aug 20 20:53:14 UTC 2008
Hi list,
Well, these past days, I experienced something interresting with
OpenSim and scripting.
I have a teleporter script that works really fine. But this one is
really "verbose" ... ( both OpenSim.log & console ) here is an example
of what I have on the console :
2008-08-20 22:38:58,769 INFO -
OpenSim.Region.Environment.Scenes.SceneObjectGroup [SCENE]: Storing
object Primitive, 59398aaf-98b3-46dc-b02f-ded554d4e046 in [KlinT World
0]
2008-08-20 22:39:16,767 INFO -
OpenSim.Region.Environment.Scenes.SceneObjectGroup [SCENE]: Storing
object Primitive, 59398aaf-98b3-46dc-b02f-ded554d4e046 in [KlinT World
0]
2008-08-20 22:39:34,810 INFO -
OpenSim.Region.Environment.Scenes.SceneObjectGroup [SCENE]: Storing
object Primitive, 59398aaf-98b3-46dc-b02f-ded554d4e046 in [KlinT World
0]
2008-08-20 22:39:52,796 INFO -
OpenSim.Region.Environment.Scenes.SceneObjectGroup [SCENE]: Storing
object Primitive, 59398aaf-98b3-46dc-b02f-ded554d4e046 in [KlinT World
0]
For now it's ok, I don't use many scripts and often upgrade opensim to
the latest svn, but this drive me to this idea :
In case of a highly verbose log level, the log(s) file(s) grows fast.
And when such file grows it could have a negative impact on global
performances. Of course it's not the case for most of us, because we
often upgrade our server components with the latest SVN builds, but in
case of a real production system, this could be a problem.
So, according to me, a feature is missing :
- Embended log rotation,
- Entry in OpenSim.ini to setup max log size,
- Extend the console "set log level" command to also reduce the
verbosity of the log files.
Do you think it's a stupid idea ?
Regards,
Ursula.
(( Sorry for my bad english ))
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