[Opensim-dev] Thoughts on UUID
Stefan Andersson
stefan at tribalmedia.se
Thu Apr 10 14:21:15 UTC 2008
It's been a long-running ambition of ours to find a grand unification library when it comes to vectors and quaternions.
Axiom is used in some core parts - and we're copying and casting back and forth a lot - and the Axiom lib we're using isn't actually a lib any longer upstreams; we need to find a good 'base math lib', preferrably not using unsafe code (like Axiom is). Anybody know one? Anybody up for hacking one together?
Best,
/Stefan
> Date: Thu, 10 Apr 2008 09:30:35 -0400> From: sean at dague.net> To: opensim-dev at lists.berlios.de> Subject: Re: [Opensim-dev] Thoughts on UUID> > On Thu, Apr 10, 2008 at 10:23:11AM +0200, Stefan Andersson wrote:> > And, to nit-pick even more; it's NOT an UUID, it's a GUID. But that's> > kind of taken, so the pragmatic approach mould be UUID.> > > > Yeah, we own the namespace, let's call it an UUID. :D> > Fair enough, I suggested OSUUID because I was afraid we'd end up with> other software that wanted to call things UUID that we are working with,> and then you have to do that really silly namespace import thing to keep> symbols from clashing.> > > By the way, why we want to get away from LLUUID is because large parts> > of the codebase includes libsecondlife ONLY to get that datatype.> >> > depending on libsecondlife for something as central as ID handling> > leads to those assemblies being cumbersome to re-use in other settings> > (like, for example, when building web apps, standalone tools and> > supporting services - take the case of the UGAI; they really shouldn't> > need libsecondlife at all.)> > Yeh, LLUUID, LVector3, and LQuarternion make up 95% of our use of> libsecondlife. Having our own versions of those would make some sense,> and only use libsecondlife where we actually need it, in the packet> space.> > -Sean> > -- > __________________________________________________________________> > Sean Dague Mid-Hudson Valley> sean at dague dot net Linux Users Group> http://dague.net http://mhvlug.org> > There is no silver bullet. Plus, werewolves make better neighbors> than zombies, and they tend to keep the vampire population down.> __________________________________________________________________
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