[Opensim-dev] thought on opensim content library - "packages"...

Sean Dague sean at dague.net
Mon Sep 24 15:12:58 UTC 2007


On Mon, Sep 24, 2007 at 03:52:14PM +0200, Dalien Talbot wrote:
> Folks,
> 
> I've got contacted by someone very noble - they used the opensim and want to
> give back by contributing to the opensim clothing library (yay!).
> 
> This brings the question - how.
> 
> The only readily possible way is to make the online textures and require the
> users to assign those manually... but that probably won't scale.
> 
> I wonder whether we should have something like we do with the textures - but
> even bit more "drop-in" - have a directory on the filesystem, which could
> contain "packages" - each package being a folder or more, with items (in
> XML?) - and the ability to export the folder hierarchy out of opensim as a
> package.
> 
> Then there could be even independent "item libraries" which would be easily
> pluggable into the opensim setup (and possibly governed by the different
> licenses).
> 
> Thoughts ?

I think that is a quite good idea, it actually somewhat meshes with
something I was thinking about this weekend around having region
packages, to make it easy to bundle up regions and share them with your
friends.

I think we should think about the whole thing in a slightly larger
content of:
 
 * Regions
 * Prims
 * Textures
 * Assets

Where it would be easy to bundle up one or more of these into some sort
of package which was loaded into the environment on startup.  Being able
to export a current environment like this would help with the case where
I sent danx0r my environment so he could figure out the grass colision
issue, and would also make for the easiest way to dupe your world for a
friend.

   -Sean

-- 
__________________________________________________________________

Sean Dague                                       Mid-Hudson Valley
sean at dague dot net                            Linux Users Group
http://dague.net                                 http://mhvlug.org

There is no silver bullet.  Plus, werewolves make better neighbors
than zombies, and they tend to keep the vampire population down.
__________________________________________________________________
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