[Opensim-dev] [opensim-dev] Inventory and asset system

Tleiades tleiades at hotmail.com
Sat Sep 22 23:01:12 UTC 2007


Hi

I have been looking over the inventory and asset system code.

My immediate goal is to bring the inventory code into a functional state, meaning that all the inventory messages are handled in an appropriate fashion. My plan is - for the time being - to delegate storage of the inventory structure to the user server, and if time permits to work on assets as well. To that end I have been looking at the code, and would like to refactor the code a bit, currently all inventory messages are being handled in UserProfileCache.cs but I think it would be better to move it onto the already existing - but unused - inventorymodule.

In short, I plan to:

step 1: Refactor the inventory code, into a Region module (InventoryModule.cs)
step 2: Implement handling of all the Inventory messages, using the user server as a backend
step 3: ... who knows, maybe look at assets

step4: help architect a scalable inventory/asset system.

Is this the right way to go about this?

/tleiades




-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://opensimulator.org/pipermail/opensim-dev/attachments/20070923/158a3fa1/attachment-0001.html>


More information about the Opensim-dev mailing list