[Opensim-dev] In World Office Hours Redux (was Re: How to contribute to OpenSim?)

dan miller danbmil99 at yahoo.com
Sun Oct 7 02:28:22 UTC 2007


I will try to attend - danx0r

--- Charles Krinke <cfk at pacbell.net> wrote:

> Dear Sean:
> 
> If you want to do this on osgrid. I would suspect that "Sang" is the
> stablest sim. It has no neighbors, is running basicphysics and has not
> crashed once.
> 
> I will try to attend the noon, tuesday, just let us know where.
> 
> Charles
> 
> ----- Original Message ----
> From: Sean Dague <sean at dague.net>
> To: opensim-dev at lists.berlios.de
> Sent: Saturday, October 6, 2007 5:41:08 AM
> Subject: [Opensim-dev] In World Office Hours Redux (was Re: How to
> contribute to OpenSim?)
> 
> Previously I had posted the idea of doing some in world office hours of
> our own to start getting a bit more organized.  I'd like to bring up
> that proposal again.  The near term goal should be banging out a pretty
> extensive todo list on the wiki to help all of us figure out what the
> next right pieces of code are to work on.
> 
> Based on the previous posts of people's availability I'm going to
> suggest:
> 
> 15:00 EDT (US Eastern Standard Time) which is 19:00 UTC (back track to
> your timezone here: http://www.timezoneconverter.com/cgi-bin/tzc.tzc on
> Tuesday, Oct 9th, for a kickoff of this.  It will be in world on an
> OpenSim Sim (probably something on osgrid), but details on location can
> be figured out once we know we've got a time worked out.
> 
> This should be after work for all the .eu folks, and noon for the west
> coasters (so hopefully they can attend on their lunch break).  Please
> respond back about availability for this.  It would be good to have as
> many folks as possible there.
> 
>      -Sean
> 
> -- 
> __________________________________________________________________
> 
> Sean Dague                                       Mid-Hudson Valley
> sean at dague dot net                            Linux Users Group
> http://dague.net                                 http://mhvlug.org
> 
> There is no silver bullet.  Plus, werewolves make better neighbors
> than zombies, and they tend to keep the vampire population down.
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> 
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