[Opensim-dev] Removing libsl references from IClientAPI
Stefan Andersson
stefan at tribalmedia.se
Thu Nov 15 17:40:35 UTC 2007
Okay, I can help with that, if, in turn, Adam removes the SecondLife reference from terrain. ;-)
/Stefan
Date: Thu, 15 Nov 2007 11:10:15 +0000From: michaelwri22 at yahoo.co.ukTo: opensim-dev at lists.berlios.deSubject: Re: [Opensim-dev] Removing libsl references from IClientAPIyeah those packet references shouldn't be going past ClientView, we also still have some direct sending of packets from the scene classes that needs removing. Its just someone getting time to remove them.And Stefan, yes I think that was Adam request of "please could someone do this". :)Stefan Andersson <stefan at tribalmedia.se> wrote:
There should be no packet references there, it's part of the whole idea with having the API, so yeah; go ahead. Or, did you enroll our help in doing so? :-) /Stefan
> Date: Thu, 15 Nov 2007 15:46:34 +0800> From: adam at gwala.net> To: opensim-dev at lists.berlios.de> Subject: [Opensim-dev] Removing libsl references from IClientAPI> > Can we remove all references to libsl packets in IClientAPI.cs? > Admittedly there's not too many (about 5-10 by my count), but it would > go a long way to maintaining client neutrality.> > Some of them, eg EstateOwnerMessage will need a good deal further > abstraction (so instead ot the Generic EstatePacketHandler we have > things like EstateTerrainSettingsMessage, etc)> > Regards,> > Adam> _______________________________________________> Opensim-dev mailing list> Opensim-dev at lists.berlios.de> https://lists.berlios.de/mailman/listinfo/opensim-dev_______________________________________________Opensim-dev mailing listOpensim-dev at lists.berlios.dehttps://lists.berlios.de/mailman/listinfo/opensim-dev
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