[Opensim-dev] Incompatibilities between libsl 0.2 and 0.3
Adam Frisby
adam at gwala.net
Thu Nov 8 07:50:40 UTC 2007
We should probably be handling OpenJpeg directly ourselves then.
Adam
Tleiades Hax wrote:
>>Now that the LL protocol is set in stone, we dont really gain much by
>>libsl upgrades, we only use libsl for it's packet definitions, and even
>>that's something we may internalise depending on how long it takes for
>>the 'lite' libsl release to happen.
>>
>
> Unfortunately that isn't entirely true.
> We use the foundations of LLSD inside libsl, and we rely heavily on
> libopenjpeg, which is part of libsl.
>
> In fact openjpeg is why I am so interested in upgrading to the latest
> version. My delvelopment platform is a 64 bit version of windows, and
> the current version of libsl/openjpeg cannot handle a 64 bit windows
> os.
>
> This causes me grief, since my development efforts are made on a
> patched version of opensim, and everytime I do a commit, I have to
> "unpatch" the changes, and pray to somebody that my unpatching hasn't
> broken anything. Since once I am passed the "unpatch" point all I can
> do, is check if it still compiles.
>
> Ofcourse, that is my own problem, so the above, is only meant to
> explain why I am so eager to get off the current version of libsl.
>
> /tleiades
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