[Opensim-dev] asset_database="grid" failures

Tleiades Hax tleiades at gmail.com
Sat Nov 3 11:04:04 UTC 2007


On 11/3/07, Stefan Andersson <stefan at tribalmedia.se> wrote:
>
> First of all, is there anything we can do explicitly in the code to
> circumvent this; I know for example that I can be a bit lazy with doing
> explicit close on streams (I do try to introduce using{} clauses where it
> seems fit though) and that somethimes, when you've wrapped a steam in a
> reader in a reader on a stringbuilder things can get a bit confusing.
>

I don't think we can get around this one, at least I cannot see a simple
work around, but I'd love to have more input on this one.


If we _do_ reinvent the wheel and take the hit of having to maintain
> low-level protocol code because of a bug that we can't wait for the patch
> for, I strongly suggest we implement something with the exact same
> interface, so that switching back will be easy when the patch(es) is out.
>
> (Preferrably, I'd want that class to be substitutable so I could keep
> using the .net HttpListener in my environment)
>
We could grab the relevant bits out of the mono trunk.

/tleiades
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