[Opensim-dev] Estates Estates everywhere and nowhere to save

Sean Dague sean at dague.net
Wed Dec 19 16:49:39 UTC 2007


On Wed, Dec 19, 2007 at 10:57:23PM +0800, Adam Frisby wrote:
> OK, I'll agree on that point - filesystem locks do make it a lot of fun.
> 
> Nonetheless - I do think a DB is unwieldy to edit in most cases, 
> especially in cases where hand-editing could be desirable. I don't 
> suppose there's some kind of happy medium here?

The happy medium is a tool to do this for the hand modifying user.  vi
(or notepad) is not an interface.

Scripted updates to mass numbers of things are much less error prone via
database as you can't have type issue in the files.

Again, if this is behind a reasonable interface, someone wanting a flat
file backend can do that.

On a related note, my promiss for January is to spend most of the time
cleaning up the database layers that have grown both far and wide since
the first bit I stuck in over the summer, and to do that across all the
SQL Databases plugins that are in there right now.  They've grown
organically based on some paterns I introduced which, while expedient at
the time, have turned out to be rather bad directions for scalability
and maintainability.  Definitely time to clean that up based on lessons
learned.

	-Sean

-- 
__________________________________________________________________

Sean Dague                                       Mid-Hudson Valley
sean at dague dot net                            Linux Users Group
http://dague.net                                 http://mhvlug.org

There is no silver bullet.  Plus, werewolves make better neighbors
than zombies, and they tend to keep the vampire population down.
__________________________________________________________________
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