[Opensim-dev] Towards 0.5, what's left?

Stefan Andersson stefan at tribalmedia.se
Mon Dec 10 19:31:54 UTC 2007


We should definitively have xml support re-fixed + any other cumbersomities induced by the libsl move.
 
/Stefan


Date: Mon, 10 Dec 2007 14:29:55 -0500From: teravus at gmail.comTo: opensim-dev at lists.berlios.deSubject: Re: [Opensim-dev] Towards 0.5, what's left?
Do you think we need to fix Save/loadXML before tying off the version number?
 
On 12/10/07, Sean Dague <sean at dague.net> wrote: 
We're getting towards the end of the year, and OpenSim has improveddramatically since 0.4.  On the short list of new features is: * Physics (ODE is impressively stable at this point)* Grid Mode (though there are still some asset issues)* Animations* IM, IRC Bridge* Terraforming* Throttling (though not a user facing feature)(I'm sure I've missed some, please respond with other new features)It seems like we should pick a couple of things that would be good to"finish off" this month, then declare a 0.5 release around the first of the year.My inclination is to say that bandaiding up current grid asset /inventory to functioning state would be in that short list.  Others?   -Sean--__________________________________________________________________ Sean Dague                                       Mid-Hudson Valleysean at dague dot net                            Linux Users Grouphttp://dague.net                                 http://mhvlug.orgThere is no silver bullet.  Plus, werewolves make better neighborsthan zombies, and they tend to keep the vampire population down.__________________________________________________________________ -----BEGIN PGP SIGNATURE-----Version: GnuPG v1.4.6 (GNU/Linux)iD8DBQFHXUdYSamXem9TdyYRApbJAKCicwVHKL4ZzAENcqPpvx/EiGrgpACgmDf2WSIoagVvY/vLzkm9BZh0Qzk==t2oT-----END PGP SIGNATURE-----_______________________________________________Opensim-dev mailing listOpensim-dev at lists.berlios.dehttps://lists.berlios.de/mailman/listinfo/opensim-dev
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