Xml Objects Format
From OpenSim
<SceneObjects version="0.3"> <SceneObject GUID="UUID"> <Owner username="user@host.com" /> <Description> This is some information about this primitive. </Description> <Copyright> <!-- One Copyright tag allowed --> <Creator>user@host.com</Creator> <!-- Multiple allowed. UUID@simulator.tld --> <Timestamp>2004-02-12T15:19:21+00:00</Timestamp> <!-- Single only. Time is ISO8601 Date --> <License> <!-- Multiple allowed. --> <URI>http://www.example.com/license.txt</URI> <Text>Not licensed for distrobution.</Text> <Permissions> <!-- SL Permissions --> <Permission action="os:modify" URI="http://somewhere.org/modify.txt">false</Permission> <Permission action="os:copy" URI="http://somewhere.org/copy.txt">false</Permission> <Permission action="os:sell" URI="http://somewhere.org/sell.txt">false</Permission> <Permission action="os:transfer" URI="http://somewhere.org/transfer.txt">false</Permission> <!-- Example Permission --> <Permission action="cc:commercial_use" URI="http://creativecommons.org/license/">false</Permission> </Permissions> </License> </Copyright> <Group GUID="UUID" /> <RootPosition X="1" Y="2" Z="3" /> <Parts> <Primitive name="HaiAsl"> <!-- First Part is Root --> <Position X="1" Y="2" Z="3" /> <Scale X="1" Y="2" Z="3" /> <PhysicsMaterial>Plastic</PhysicsMaterial> <Shape> <Face><Circle /></Face> <Extrusion><Straight /></Extrusion> </Shape> <Hollow size="50"><Circle /></Hollow> <Materials> <Material> <Faces> <Face ID="1"> </Faces> <Color R="1.0" G="1.0" B="1.0" /> <Texture URI="http://assets.com/file.j2c" /> </Material> </Materials> </Primitive> </Parts> </SceneObject> </SceneObjects>