[possible still bad] make use of keyframemotion.copy on sop.copy, replacing

UbitUmarov [2012-08-29 23:15:46]
[possible still bad] make use of keyframemotion.copy on sop.copy, replacing
fromdata(seralize). for now its called with null group since sop.copy()
hasn't usable new group information, so for copied keyframes be fully operational UpdateSceneObject(newgroup) needs to be called on them.
Filename
OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
diff --git a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
index 42e3860..e4e6f2c 100644
--- a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
+++ b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
@@ -112,20 +112,23 @@ namespace OpenSim.Region.Framework.Scenes
         public bool Selected
         {
             set
-            {
-                if (!value)
-                {
-                    // Once we're let go, recompute positions
-                    if (m_selected)
-                        UpdateSceneObject(m_group);
-                }
-                else
+            {
+                if (m_group != null)
                 {
-                    // Save selection position in case we get moved
-                    if (!m_selected)
+                    if (!value)
                     {
-                        StopTimer();
-                        m_serializedPosition = m_group.AbsolutePosition;
+                        // Once we're let go, recompute positions
+                        if (m_selected)
+                            UpdateSceneObject(m_group);
+                    }
+                    else
+                    {
+                        // Save selection position in case we get moved
+                        if (!m_selected)
+                        {
+                            StopTimer();
+                            m_serializedPosition = m_group.AbsolutePosition;
+                        }
                     }
                 }
                 m_isCrossing = false;
@@ -199,6 +202,9 @@ namespace OpenSim.Region.Framework.Scenes
                 m_waitingCrossing = false;
                 StopTimer();

+                if (grp == null)
+                    return;
+
                 m_group = grp;
                 Vector3 grppos = grp.AbsolutePosition;
                 Vector3 offset = grppos - m_serializedPosition;
@@ -228,14 +234,16 @@ namespace OpenSim.Region.Framework.Scenes
             m_mode = mode;
             m_data = data;

-            m_onTimerLock = new object();
-
             m_group = grp;
             if (grp != null)
             {
                 m_basePosition = grp.AbsolutePosition;
                 m_baseRotation = grp.GroupRotation;
             }
+
+            m_onTimerLock = new object();
+            m_timerStopped = true;
+            m_inOnTimer = false;
             m_isCrossing = false;
             m_waitingCrossing = false;
         }
@@ -249,18 +257,23 @@ namespace OpenSim.Region.Framework.Scenes
         {
             StopTimer();

-            KeyframeMotion newmotion = new KeyframeMotion(newgrp, m_mode, m_data);
+            KeyframeMotion newmotion = new KeyframeMotion(null, m_mode, m_data);

-            if (newgrp != null && newgrp.IsSelected)
-                newmotion.m_selected = true;
+            newmotion.m_group = newgrp;

             if (m_keyframes != null)
+            {
+                newmotion.m_keyframes = new Keyframe[m_keyframes.Length];
                 m_keyframes.CopyTo(newmotion.m_keyframes, 0);
+            }

             newmotion.m_frames = new List<Keyframe>(m_frames);
+
+            newmotion.m_basePosition = m_basePosition;
+            newmotion.m_baseRotation = m_baseRotation;
+
             newmotion.m_currentFrame = m_currentFrame;

-            newmotion.m_nextPosition = m_nextPosition;
             if (m_selected)
                 newmotion.m_serializedPosition = m_serializedPosition;
             else
@@ -272,12 +285,7 @@ namespace OpenSim.Region.Framework.Scenes
             }

             newmotion.m_iterations = m_iterations;
-
-            newmotion.m_onTimerLock = new object();
-            newmotion.m_timerStopped = false;
-            newmotion.m_inOnTimer = false;
-            newmotion.m_isCrossing = false;
-            newmotion.m_waitingCrossing = false;
+            newmotion.m_running = m_running;

             if (m_running && !m_waitingCrossing)
                 StartTimer();
@@ -299,7 +307,7 @@ namespace OpenSim.Region.Framework.Scenes
         {
             m_isCrossing = false;
             m_waitingCrossing = false;
-            if (m_keyframes.Length > 0)
+            if (m_keyframes != null && m_group != null && m_keyframes.Length > 0)
             {
                 if (m_timer == null)
                 {
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 834d27b..fe34ad4 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -2062,6 +2062,7 @@ namespace OpenSim.Region.Framework.Scenes
                         HasGroupChangedDueToDelink = false;

                         m_scene.EventManager.TriggerOnSceneObjectPreSave(backup_group, this);
+/*
                         backup_group.ForEachPart(delegate(SceneObjectPart part)
                         {
                             if (part.KeyframeMotion != null)
@@ -2070,7 +2071,7 @@ namespace OpenSim.Region.Framework.Scenes
 //                                part.KeyframeMotion.UpdateSceneObject(this);
                             }
                         });
-
+*/
                         datastore.StoreObject(backup_group, m_scene.RegionInfo.RegionID);

                         backup_group.ForEachPart(delegate(SceneObjectPart part)
@@ -4415,15 +4416,6 @@ namespace OpenSim.Region.Framework.Scenes
         public virtual ISceneObject CloneForNewScene()
         {
             SceneObjectGroup sog = Copy(false);
-            sog.ForEachPart(delegate(SceneObjectPart part)
-            {
-                if (part.KeyframeMotion != null)
-                {
-                    part.KeyframeMotion = KeyframeMotion.FromData(sog, part.KeyframeMotion.Serialize());
-                    // this is called later
-//                        part.KeyframeMotion.UpdateSceneObject(this);
-                }
-            });
             sog.IsDeleted = false;
             return sog;
         }
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index bf5fc99..4788a24 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2110,6 +2110,9 @@ namespace OpenSim.Region.Framework.Scenes
             Array.Copy(Shape.ExtraParams, extraP, extraP.Length);
             dupe.Shape.ExtraParams = extraP;

+            if (KeyframeMotion != null)
+                dupe.KeyframeMotion = KeyframeMotion.Copy(null);
+
             if (userExposed)
             {
                 if (dupe.m_shape.SculptEntry && dupe.m_shape.SculptTexture != UUID.Zero)
ViewGit