remove some ischild tests
remove some ischild tests
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 494c9e0..c3ef314 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -5362,7 +5362,7 @@ namespace OpenSim.Region.Framework.Scenes
{ // where private
foreach (ScenePresence p in allpresences)
{
- if (p.IsChildAgent || p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
+ if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
continue;
// those on not on parcel see me
@@ -5377,7 +5377,7 @@ namespace OpenSim.Region.Framework.Scenes
{ // where public
foreach (ScenePresence p in allpresences)
{
- if (p.IsChildAgent || p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
+ if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
continue;
// those not on parcel dont see me
@@ -5402,7 +5402,7 @@ namespace OpenSim.Region.Framework.Scenes
{
foreach (ScenePresence p in allpresences)
{
- if (p.IsChildAgent || p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
+ if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
continue;
// only those on previus parcel need receive kills
@@ -5426,7 +5426,7 @@ namespace OpenSim.Region.Framework.Scenes
foreach (ScenePresence p in allpresences)
{
- if (p.IsChildAgent || p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
+ if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
continue;
// those not on new parcel dont see me
@@ -5453,7 +5453,7 @@ namespace OpenSim.Region.Framework.Scenes
foreach (ScenePresence p in allpresences)
{
- if (p.IsChildAgent || p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
+ if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
continue;
// only those old parcel need receive kills
if (previusParcelUUID == p.currentParcelUUID)