minor cleanup

UbitUmarov [2019-02-15 01:38:49]
minor cleanup
Filename
OpenSim/Framework/TerrainData.cs
OpenSim/Framework/Util.cs
diff --git a/OpenSim/Framework/TerrainData.cs b/OpenSim/Framework/TerrainData.cs
index 5604628..1a2d5d1 100644
--- a/OpenSim/Framework/TerrainData.cs
+++ b/OpenSim/Framework/TerrainData.cs
@@ -212,7 +212,6 @@ namespace OpenSim.Framework
             return heights;
         }

-        // TerrainData.GetDoubles
         public double[,] GetDoubles()
         {
             double[,] ret = new double[SizeX, SizeY];
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index 52f9aea..f66a987 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -2437,34 +2437,6 @@ namespace OpenSim.Framework

         #region FireAndForget Threading Pattern

-        /// <summary>
-        /// Created to work around a limitation in Mono with nested delegates
-        /// </summary>
-        private sealed class FireAndForgetWrapper
-        {
-            private static object syncRoot = new Object();
-
-            public void FireAndForget(System.Threading.WaitCallback callback)
-            {
-                callback.BeginInvoke(null, EndFireAndForget, callback);
-            }
-
-            public void FireAndForget(System.Threading.WaitCallback callback, object obj)
-            {
-                callback.BeginInvoke(obj, EndFireAndForget, callback);
-            }
-
-            private static void EndFireAndForget(IAsyncResult ar)
-            {
-                System.Threading.WaitCallback callback = (System.Threading.WaitCallback)ar.AsyncState;
-
-                try { callback.EndInvoke(ar); }
-                catch (Exception ex) { m_log.Error("[UTIL]: Asynchronous method threw an exception: " + ex.Message, ex); }
-
-                ar.AsyncWaitHandle.Close();
-            }
-        }
-
         public static void InitThreadPool(int minThreads, int maxThreads)
         {
             if (maxThreads < 2)
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