send zero velocity again on avatar full update or its ugly

UbitUmarov [2014-08-19 09:03:04]
send zero velocity again on avatar full update or its ugly
Filename
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 6eb0c5e..b0cb4ea 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -5291,7 +5291,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP

             byte[] objectData = new byte[76];

-            Vector3 velocity = data.Velocity;
+            Vector3 velocity = new Vector3(0, 0, 0);
             Vector3 acceleration = new Vector3(0, 0, 0);
             rotation.Normalize();
             Vector3 vrot = new Vector3(rotation.X, rotation.Y, rotation.Z);
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