fix the name of a funtion on last commit

UbitUmarov [2017-07-10 12:48:28]
fix the name of a funtion on last commit
Filename
OpenSim/Region/Framework/Scenes/CollisionSounds.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
diff --git a/OpenSim/Region/Framework/Scenes/CollisionSounds.cs b/OpenSim/Region/Framework/Scenes/CollisionSounds.cs
index f87043e..63aafcd 100644
--- a/OpenSim/Region/Framework/Scenes/CollisionSounds.cs
+++ b/OpenSim/Region/Framework/Scenes/CollisionSounds.cs
@@ -129,7 +129,7 @@ namespace OpenSim.Region.Framework.Scenes
             if (sog == null || sog.IsDeleted || sog.inTransit)
                 return;

-            if(sog.CollisionSoundThrootled(part.CollisionSoundType))
+            if(sog.CollisionSoundThrottled(part.CollisionSoundType))
                 return;

             float volume = part.CollisionSoundVolume;
@@ -206,7 +206,7 @@ namespace OpenSim.Region.Framework.Scenes

                     if (!HaveSound)
                     {
-                        if(othersog.CollisionSoundThrootled(otherType))
+                        if(othersog.CollisionSoundThrottled(otherType))
                             continue;

                         if (otherType == 1)
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index bf915e0..c4b768b 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -5530,7 +5530,7 @@ namespace OpenSim.Region.Framework.Scenes
             }
         }

-        public bool CollisionSoundThrootled(int collisionSoundType)
+        public bool CollisionSoundThrottled(int collisionSoundType)
         {
             double time = m_lastCollisionSoundMS;
 //            m_lastCollisionSoundMS = Util.GetTimeStampMS();
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