small change to map grid service
small change to map grid service
diff --git a/OpenSim/Services/MapImageService/MapImageService.cs b/OpenSim/Services/MapImageService/MapImageService.cs
index dc10168..645d8d0 100644
--- a/OpenSim/Services/MapImageService/MapImageService.cs
+++ b/OpenSim/Services/MapImageService/MapImageService.cs
@@ -141,11 +141,11 @@ namespace OpenSim.Services.MapImageService
// this multi-resolution routine to be called a zillion times an causes much CPU
// time to be spent creating multi-resolution tiles that will be replaced when
// the next maptile arrives.
- private readonly struct MapToMultiRez
+ private struct MapToMultiRez
{
- public readonly int x;
- public readonly int y;
- public readonly UUID scopeID;
+ public int x;
+ public int y;
+ public UUID scopeID;
public mapToMultiRez(int pX, int pY, UUID pscopeID)
{
x = pX;