ubOde: update prim mass when changing Density
ubOde: update prim mass when changing Density
diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs
index a2fbf41..45ef273 100644
--- a/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs
+++ b/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs
@@ -920,8 +920,10 @@ namespace OpenSim.Region.PhysicsModule.ubOde
}
set
{
+ float old = m_density;
m_density = value / 100f;
- // for not prim mass is not updated since this implies full rebuild of body inertia TODO
+ if(m_density != old)
+ UpdatePrimBodyData();
}
}
public override float GravModifier