add proper way for viewers to request mute of collision sounds by setting flag 0x80 on agent update Flags (const U8 AU_FLAGS_MUTECOLLISIONS = 0x80;). Their current method of comparing sound UUIDS is just BROKEN, even at SL.

Author UbitUmarov <ajlduarte at sapo dot pt>
Author date 2022-05-10 13:14:33
Author local date 2022-05-10 14:14:33 +0100
Committer UbitUmarov <ajlduarte at sapo dot pt>
Committer date 2022-05-10 13:14:33
Committer local date 2022-05-10 14:14:33 +0100
Commit 61085cc25ea2436b1d8ca855acfc242eac4234a4
Tree 98fafe55e0afbaa9bcbcb0dbcfb677cf2c81f12a
Parent f1f6c2094e1ae5071f809c1903a7ab6a6d34b92d
add proper way for viewers to request mute of collision sounds by setting flag 0x80 on agent update Flags (const U8 AU_FLAGS_MUTECOLLISIONS    = 0x80;). Their current method of comparing sound UUIDS is just BROKEN, even at SL.
Affected files:
OpenSim/Region/CoreModules/World/Sound/SoundModule.cs
OpenSim/Region/Framework/Interfaces/ISoundModule.cs
OpenSim/Region/Framework/Scenes/CollisionSounds.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
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