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<div class="moz-cite-prefix">Ahh okay... So it seems like it's not
just my own setup then. My setup is much much smaller so I am at a
bit of a loss to figure out why mine would be doing that. I did
redo my .ini config files from scratch today with some slightly
different settings in the network areas. Here's hoping it works
out better!<br>
<br>
On 4/19/2017 12:00 PM, David Saunders wrote:<br>
</div>
<blockquote
cite="mid:CAOjZz+netfAy7AdUUfc=B2Ek2xp9z=20BUgeKqCyYXB+qcxzog@mail.gmail.com"
type="cite">
<div dir="ltr">Chris,
<div><br>
</div>
<div> We be having similar issues with .0,9. But we are
quite larger 100+ regions(simulators) spread among 3 different
server and the robust on it dedicated server. The problem we
are having is network issues seams to the robust refuses
connections for a few secs and then all back to normal tell
the next time it happens. Since I was waiting tell the code
is released before posting it. </div>
<div><br>
</div>
<div> I had planed on trying to run several asset servers to see
if this will offload some of the connections on the robust
server. And see if this will change things. But having 40
avatars I would not think would overload the robust. But who
knows. We have plenty of ram for overhead for the robust
server to live in. ( 40GB advailble) </div>
<div><br>
</div>
<div> It seams to be sort of random, our current fix if it
happens to much is restart the region that seams have the
connection issue. </div>
<div><br>
</div>
<div> But other then that, we been very please with the minor
issues that we have and working to fix. </div>
<div><br>
</div>
<div>David. </div>
</div>
<div class="gmail_extra"><br>
<div class="gmail_quote">On Tue, Apr 18, 2017 at 7:46 AM, Chris
<span dir="ltr"><<a moz-do-not-send="true"
href="mailto:mewtwo0641@gmail.com" target="_blank">mewtwo0641@gmail.com</a>></span>
wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex">Thank you
for the quick response. When I say instance, I mean a
separate OpenSim.exe process-- There are 6 of them all
connecting to Robust.exe; everything is running on the same
computer and same network. All my local services are
configured with the IP address that the server has (in this
case, 192.168.1.103) with the exception of the necessary WAN
facing addresses needed for outside people to access it,
login service, map service, etc. I would say... roughly 70 -
80% of teleports are successful with no problems, but the
remaining 20 - 30% result in that issue.<br>
<br>
On 4/18/2017 5:44 AM, Luisillo Contepomi wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex">
A question. When you say "instance" mean that is a
computer separated or<br>
is a opensim.exe in the same computer?<br>
<br>
I test with all in the same computer:<br>
<br>
A computer with windows7 32Gb ram running:<br>
-a moneyserver.exe<br>
-a robust.exe<br>
-a opensim.exe with one varregion in grid<br>
-a opensim.exe with 5 varregions in grid<br>
<br>
I can teleport without problems from one to others. All
ips used in<br>
region configurations are external in my local networkd
(range 192.168.1.x)<br>
<br>
My region ini sample:<br>
------------------------------<wbr>-<br>
[OceanoRocioN]<br>
RegionUUID = 99999999-918b-489a-aaf6-999999<wbr>999999<br>
Location = 992,1004<br>
InternalAddress = 192.168.1.9<br>
InternalPort = 9061<br>
AllowAlternatePorts = False<br>
ExternalHostName = 192.168.1.9<br>
PhysicalPrimMax = 64<br>
PhysicalPrimMin = 0.01<br>
NonPhysicalPrimMin = 0.001<br>
NonPhysicalPrimMax = 256<br>
LinksetPrims = 0<br>
ClampPrimSize = False<br>
MaxPrims = 45000<br>
MaxAgents = 50<br>
RegionType = Oceano<br>
MaptileStaticUUID = "ec753b06-545d-4c51-a052-99999<wbr>9999999"<br>
SizeX = 1024<br>
SizeY = 1024<br>
------------------------------<wbr>-------<br>
<br>
Kind regards,<br>
Luisillo<br>
<br>
On 18/04/2017 10:21, Chris wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex">
Since my email client decided to ruin my admittedly poor
drawing of my<br>
grid setup with fixed width fonts :)<br>
<br>
Server Hardware ---> ROBUST --> OpenSim 1 (Region
1, Region 2)<br>
|<br>
-------> OpenSim 2 (Region 3,
Region 4)<br>
<br>
On 4/18/2017 3:15 AM, Chris wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex">
I've recently set up a small test grid consisting of 6
simulator<br>
instances running on OS 0.9.1.0 (Master) in normal
grid mode (not HG).<br>
Everything seems to be working except that on teleport
to another<br>
region in another instance there is randomly a
complete failure of the<br>
teleport. This happens upon communication to the
destination region<br>
resulting in the person teleporting being instantly
logged off the<br>
grid as soon as they attempted the teleport, and they
may even look<br>
like they're missing attachments to depending on if
the viewer<br>
teleport screen went away or not. In the ROBUST
console there is "Got<br>
logout for... (name)" when this happens.<br>
<br>
The instance and setup I used looks like this:<br>
There are 4 more OpenSim instances aside from this but
they follow the<br>
same pattern<br>
<br>
(Server Hardware)<br>
|<br>
ROBUST<br>
|<br>
/ \<br>
OpenSim 1 OpenSim 2<br>
| | | |<br>
Region 1 Region 2 Region 3 Region 4<br>
<br>
<br>
So for instance if I teleport from OpenSim 1, Region 1
to OpenSim 2,<br>
Region 4 the chance for disconnect can happen in this
instance. It's<br>
not consistent; sometimes TP works but other times
there is a instant<br>
complete disconnect of the user before the viewer even
tried to get<br>
them to their destination, that is... there's no long
wait at the<br>
teleport progress bar, it's pretty much instantly when
they try to<br>
teleport. This happens both when trying TP within the
LAN for myself<br>
that OS is setup on and also over WAN for other users.
I'm not sure if<br>
this happens if one does say... OpenSim 1, Region 1 to
OpenSim 1,<br>
Region 2. I haven't seen it so far; it's been from
OpenSim 1 to<br>
OpenSim 2 that I see it happen on occasion.<br>
<br>
I'm not sure why this would be happening, I've checked
the access<br>
permissions for the destination regions and nothing's
set up to deny<br>
anyone teleporting there. I've tried disabling
antivirus and firewall<br>
to no avail. All instances are on the same server
hardware along side<br>
ROBUST service; there is no communication to any other
OS services<br>
outside of that server system.<br>
<br>
Does anyone have any insight to why this is happening?
I'm really at a<br>
loss for it at this point especially since coming from
OS 0.8.x grid<br>
mode and haven't seen this teleport issue there (I did
start from<br>
scratch .ini files when I set up 0.9.1.0).<br>
<br>
Thank you!<br>
</blockquote>
<br>
<span class="HOEnZb"><font color="#888888">
</font></span></blockquote>
</blockquote>
<span class="HOEnZb"><font color="#888888">
<br>
<br>
-- <br>
OpenSim: 10 Region Standalone on 0.8.1 Dev<br>
Physics: Open Dynamics Engine<br>
OS: Windows 7 (x64)<br>
CPU: AMD FX 8320 8-Core 3.5 GHz<br>
Memory: 16 GB DDR3<br>
Database: MySQL 5.1.63 (x64)<br>
<br>
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<pre class="moz-signature" cols="72">--
OpenSim: 10 Region Standalone on 0.8.1 Dev
Physics: Open Dynamics Engine
OS: Windows 7 (x64)
CPU: AMD FX 8320 8-Core 3.5 GHz
Memory: 16 GB DDR3
Database: MySQL 5.1.63 (x64)</pre>
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