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<DIV>I decided to give var regions another try. I tried them back a couple
of years ago.</DIV>
<DIV> </DIV>
<DIV>I have a 4x4 var running now on OSgrid, and there are a few problems I am
still trying to sort out.</DIV>
<DIV> </DIV>
<DIV>One is that on the map my entire 4x4 shows up as one small 256x256 tile in
the SW corner of the 4x4 and the other 15 squares all show “loading” when I
mouse over them.</DIV>
<DIV> </DIV>
<DIV>The tile in the SW corner is a tiny version of the entire 4x4 area, so it
is making the tile. It’s just not displaying it right.</DIV>
<DIV> </DIV>
<DIV>I did a search and found an old mantic for this problem that was fixed a
long time ago. My assumption is I have missed some setting I need to
change.</DIV>
<DIV> </DIV>
<DIV>I have the following made per the wiki on how to set up a var . These
are all at the bottom of my GridCommon.ini file.</DIV>
<DIV> </DIV>
<DIV>I also notice that the green dots that represent where people are on my var
do not show up. None of them do. No region name is in any of the
missing blocks either. Just the word “loading”.</DIV>
<DIV> </DIV>
<DIV>[Startup]</DIV>
<DIV> TextureOnMapTile = true</DIV>
<DIV> PIDFile =
"/var/opensim/tmp/OSG-Sanctuary-Home.pid"</DIV>
<DIV> ; physics = OpenDynamicsEngine</DIV>
<DIV> ; physics = BulletSim</DIV>
<DIV> </DIV>
<DIV>[BulletSim]</DIV>
<DIV> TerrainImplementation = 0</DIV>
<DIV> </DIV>
<DIV>[Terrain]</DIV>
<DIV> SendTerrainUpdatesByViewDistance = true</DIV>
<DIV> </DIV>
<DIV>[Appearance]</DIV>
<DIV> PersistBakedTextures = true</DIV>
<DIV> </DIV>
<DIV>[XEngine]</DIV>
<DIV> DeleteScriptsOnStartup = false</DIV>
<DIV> </DIV>
<DIV>The log file shows something but not sure if this actually is showing the
problem or not.</DIV>
<DIV> </DIV>
<DIV>2015-10-26 10:34:31,024 WARN (Threadpool worker) -
OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule [WORLD MAP]: Bad send
on GetMapItems Error: ConnectFailure (Connection refused)</DIV>
<DIV>2015-10-26 10:34:31,024 WARN (Threadpool worker) -
OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule [WORLD MAP]:
Blacklisted <A
href="http://94.227.130.176:9000/MAP/MapItems/11045693815192320">http://94.227.130.176:9000/MAP/MapItems/11045693815192320</A></DIV>
<DIV>2015-10-26 10:34:35,910 WARN (Threadpool worker) -
OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule [WORLD MAP]: Bad send
on GetMapItems The request timed out</DIV>
<DIV>2015-10-26 10:34:35,910 WARN (Threadpool worker) -
OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule [WORLD MAP]:
Blacklisted <A
href="http://10.240.176.149:9000/MAP/MapItems/11042395280311808">http://10.240.176.149:9000/MAP/MapItems/11042395280311808</A></DIV>
<DIV>2015-10-26 10:34:37,795 WARN (Threadpool worker) -
OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule [WORLD MAP]: Bad send
on GetMapItems The request timed out</DIV>
<DIV>2015-10-26 10:34:37,795 WARN (Threadpool worker) -
OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule [WORLD MAP]: Bad send
on GetMapItems The request timed out</DIV>
<DIV>2015-10-26 10:34:37,795 WARN (Threadpool worker) -
OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule [WORLD MAP]:
Blacklisted <A
href="http://77.248.90.208:9002/MAP/MapItems/11041295768684800">http://77.248.90.208:9002/MAP/MapItems/11041295768684800</A></DIV>
<DIV>2015-10-26 10:34:37,795 WARN (Threadpool worker) -
OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule [WORLD MAP]:
Blacklisted <A
href="http://92.237.210.212:9000/MAP/MapItems/11041295768683008">http://92.237.210.212:9000/MAP/MapItems/11041295768683008</A></DIV>
<DIV>2015-10-26 10:34:37,795 WARN (Threadpool worker) -
OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule [WORLD MAP]: Bad send
on GetMapItems The request timed out</DIV>
<DIV>2015-10-26 10:34:37,795 WARN (Threadpool worker) -
OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule [WORLD MAP]:
Blacklisted <A
href="http://77.248.90.208:9002/MAP/MapItems/11042395280312576">http://77.248.90.208:9002/MAP/MapItems/11042395280312576</A></DIV>
<DIV> </DIV>
<DIV>Tom</DIV>
<DIV> </DIV></DIV></DIV></BODY></HTML>