<html><head><title>Is hyperthreading useful in an OpenSim server?</title>
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<span style=" font-family:'arial'; font-size: 10pt;">I'm planning to build a new server for my grid and am wondering whether the virtual cores provided by hyperthreading (i7, some Xeons) are an advantage in an OpenSim server over a non-hyperthreaded CPU (i5, most Xeons)? <br>
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My current server's i7 CPU has hyperthreading. I would like to test its effect on performance by disabling and enabling hyperthreading in the BIOS. Is there a more accurate way to test than using viewer fps and statistics? I'm currently running OpenSim 0.7.6 on OpenSUSE Linux (I will upgrade soon to the latest OpenSim).<br>
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I've considered dual Xeons, but power consumption is a problem. If a non-hyperthreaded CPU performs as well or close to one that's hyperthreaded, then I might get a dual socket motherboard but wait to buy the second Xeon until my grid expands (it's possible to use a single CPU on at least some dual socket Supermicro boards).<br>
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Thanks! I appreciate any advice.<br>
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