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<DIV>After considerable try this/try that, I discovered that these errors most
likely have existed for a long time. I finally went back to the same
version of opensim I was running at the time of the crash but did not change the
region data at all. Using that version of opensim there are no errors or
other log messages at all concerning assets on the region. Bottom line is
these messages have nothing to do with the OSgrid server crash.</DIV>
<DIV> </DIV>
<DIV>Changing back to the current version of opensim produces these log
messages.</DIV>
<DIV> </DIV>
<DIV>Not sure what the good is of putting in log messages that are meaningless
to most of the people running opensim unless those who do know what those errors
mean also have no idea how to fix them which is what I was asking.</DIV>
<DIV> </DIV>
<DIV>What the heck is <FONT face=Calibri><FONT
style="FONT-SIZE: 12pt">FlexiDrag, FlexiGravity, and do I
care?</FONT></FONT></DIV>
<DIV><FONT size=3 face=Calibri></FONT> </DIV>
<DIV><FONT size=3 face=Calibri>Are they some script parameter someone left out
of a script?</FONT></DIV>
<DIV><FONT size=3 face=Calibri></FONT> </DIV>
<DIV><FONT size=3 face=Calibri>Are they some parameter some builder left off of
their build?</FONT></DIV>
<DIV><FONT size=3 face=Calibri></FONT> </DIV>
<DIV><FONT size=3 face=Calibri>I can not find any of the UUID’s these messages
give in my region database, or using a prim finder, find a prim of that UUID on
my region.</FONT></DIV>
<DIV><FONT size=3 face=Calibri></FONT> </DIV>
<DIV><FONT size=3 face=Calibri>I guess I just live with messed up log files with
messages no one knows how to fix. They are “DEBUG” messages so maybe
someone is working on some bug and left the messages in for us all to
see.</FONT></DIV>
<DIV><FONT size=3 face=Calibri></FONT> </DIV>
<DIV><FONT size=3 face=Calibri>Tom</FONT></DIV>
<DIV><FONT size=3 face=Calibri></FONT> </DIV>
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<DIV style="font-color: black"><B>From:</B> <A title=dahliatrimble@gmail.com
href="mailto:dahliatrimble@gmail.com">Dahlia Trimble</A> </DIV>
<DIV><B>Sent:</B> Monday, April 20, 2015 3:55 PM</DIV>
<DIV><B>To:</B> <A title=opensim-users@opensimulator.org
href="mailto:opensim-users@opensimulator.org">opensim-users@opensimulator.org</A>
</DIV>
<DIV><B>Subject:</B> Re: [Opensim-users] Recent request from OSgrid about
reloadingbadassets</DIV></DIV></DIV>
<DIV> </DIV></DIV>
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<DIV dir=ltr>Do you see that when you start the region? If so, it *could be*
corrupt region data rather than bad assets. I really don't know what could have
caused something like that in your case but I'd suspect a corrupt region
database. I hope you have a recent oar or other backup of your region. I'd
suspect that killing your region process with ctrl-C or some other abnormal
termination might cause this. Even if not, it's a good practice to stop a region
with the "quit" console command. <BR></DIV>
<DIV class=gmail_extra>
<DIV> </DIV>
<DIV class=gmail_quote>On Mon, Apr 20, 2015 at 10:41 AM, Thomas Ringate <SPAN
dir=ltr><<A href="mailto:tringate@gmail.com"
target=_blank>tringate@gmail.com</A>></SPAN> wrote:<BR>
<BLOCKQUOTE class=gmail_quote
style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">I
found one of the bad assets on one region so far. It's problem was it
had a texture of a null UUID.<BR>It was invisible because of this. I had
to delete it in the regions MySQL database to get rid of it on the
region.<BR><BR>Oddly enough I was both the owner and creator of this object
that was floating in the air and could not be seen as if it did not exist at
all.<BR>Even turning on transparency did not show the abject.<BR><BR>I suspect
this was not caused by the asset server crash, other than I did not see the
error in the old logs I have.<BR><BR>I have IAR's and log files going back to
2011 for all my regions. When I said I would use an OAR to reload the
region,<BR>I was thinking of using an OAR from a time when the logs showed no
errors of any assets.<BR><BR>My real issue is with the strange new errors
which there are dozens of. I never saw those kinds of errors
before,<BR>and I have no idea what the error is even telling me.<BR><BR>How do
I fix an asset that gives this kind of error?<BR><BR>2015-04-20 04:09:10,251
DEBUG - OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer
[SceneObjectSerializer]: Parsing PrimitiveBaseShape for object part Primitive
7bcf0eba-c86d-4cf9-8f09-77eb0bc371d0 encountered errors in properties
FlexiDrag, FlexiGravity.<BR>2015-04-20 04:09:10,252 DEBUG -
OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer
[SceneObjectSerializer]: Parsing PrimitiveBaseShape for object part Primitive
1bc76a3d-c8aa-4d24-88eb-e311335588e0 encountered errors in properties
FlexiDrag, FlexiGravity.<BR><BR>I see over 65 of those errors on startup on
one region. Other regions have none, and some only have a few.<BR><BR>I
never saw those errors prior to the grid crash.<BR><BR>But then opensim has 7
months of development work on it since the crash so opensim isn't the same
program either that it was last August.<BR><BR>Tom<BR><BR>-----Original
Message----- From: Eric Riebling<BR>Sent: Monday, April 20, 2015 9:35
AM<BR>To: <A href="mailto:opensim-users@opensimulator.org"
target=_blank>opensim-users@opensimulator.org</A><BR>Subject: Re:
[Opensim-users] Recent request from OSgrid about reloading badassets
<DIV class=HOEnZb>
<DIV class=h5><BR><BR>Wouldn't reloading from OAR just bring in the same bad
asset, by UUID?<BR><BR>For what it's worth:<BR><BR>I came across only one bad
asset after the big asset server restore, which<BR>traced to some component of
an AO. I never did find the exact asset that<BR>went bad, but was able to get
rid of the viewer error about bad asset by<BR>re-creating the AO from it's
pieces.<BR><BR>Come to think of it, might have been a texture. I remember the
AO rezzing<BR>with a funny texture where a HUD image should have
been.<BR><BR>On 04/20/2015 08:00 AM, <A
href="mailto:opensim-users-request@opensimulator.org"
target=_blank>opensim-users-request@opensimulator.org</A> wrote:<BR>
<BLOCKQUOTE class=gmail_quote
style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">Recent
request from OSgrid about reloading bad assets<BR></BLOCKQUOTE><BR>--
<BR><BR>Eric Riebling Interactive Systems
Lab<BR><A href="mailto:er1k@cs.cmu.edu"
target=_blank>er1k@cs.cmu.edu</A> 407 South Craig
St.<BR><BR>_______________________________________________<BR>Opensim-users
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