<div dir="ltr">Thanks, Dahlia... that does make sense, more or less... although in the way that when you first launch a varregion it allows building in the root 256^2 but not anywhere else, it's still in some way treating the different 256^2 areas as separate... but it's great to fly over my 1024^2 without a bump every 256 metres :P</div><div class="gmail_extra"><br><div class="gmail_quote">On 19 February 2015 at 13:07, Dahlia Trimble <span dir="ltr"><<a href="mailto:dahliatrimble@gmail.com" target="_blank">dahliatrimble@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">No, a varregion is a single region of variable size. A megaregion is a single region that tries to mimic several traditionally sized regions. Varregions require varregion-capable viewers where megaregions should work with any viewer.<br></div><div class="HOEnZb"><div class="h5"><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Feb 18, 2015 at 9:01 PM, Ian Sheldrick <span dir="ltr"><<a href="mailto:ishel@cygnus.uwa.edu.au" target="_blank">ishel@cygnus.uwa.edu.au</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">I just started working with varregions and was a bit surprised about the CombineContiguousRegions=false setting. I know it works, but I don't quite understand the logic because surely in a varregion what you have is precisely a "combination of contiguous regions".<br><br></div><div><div><div class="gmail_extra"><br><div class="gmail_quote">On 19 February 2015 at 10:48, CiderJack <span dir="ltr"><<a href="mailto:opensim.users@katijackstudio.com" target="_blank">opensim.users@katijackstudio.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">As a matter of fact, after reading that megaregions have basically been deprecated I did change to varregion. However I didn't try it with an existing megaregion, I started completely fresh. It works just fine now, though so far it only seems to work in my local vanilla OpenSim install.<br>
<br>
Now I'm running into issues when uploading to Kitely. I've opened a thread on Kitely forums if anyone is curious:<br>
<a href="http://www.kitely.com/forums/viewtopic.php?f=8&t=2520" target="_blank">http://www.kitely.com/forums/<u></u>viewtopic.php?f=8&t=2520</a><br>
<br>
One further related question however:<br>
I am assuming that 'CombineContiguousRegions' needs to be set to 'false' or disabled when using varregion. Is this the case? When testing this, setting to 'true' seems to cause problems for building outside the root 256^2. Just asking for clarity, at this point I don't know what to expect anymore! :)<br>
<br>
Thanks,<br>
<br>
~!CJ<div><div><br>
<br>
<br>
On 2015-02-19 14:33, Justin Clark-Casey wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Have you tried switching to a varregion? I want to say that you can<br>
do this with an existing megaregion config and it will work (don't<br>
quote me). I do suggest doing this if at all possible.<br>
<br>
I know there are load oar parameters [1] specifically for loading<br>
256x256 regions into a larger varregion. I don't know how well they<br>
would work for megaregions.<br>
<br>
If you're doing something with Kitely then you would have to ask them<br>
directly as I hear they have proprietary megaregion code.<br>
<br>
[1] <a href="http://opensimulator.org/wiki/Load_Oar" target="_blank">http://opensimulator.org/wiki/<u></u>Load_Oar</a><br>
<br>
On 16/02/15 23:06, <a href="mailto:opensim.users@katijackstudio.com" target="_blank">opensim.users@katijackstudio.<u></u>com</a> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Thanks for the help, Chris.<br>
<br>
I tried rezzing & editing on the regions with ephemeral objects, and rezzed objects behave as expected, that is, as normal.<br>
<br>
I have tried saving & reloading the megaregion oar in question, with no success. What I mean is, the whole megaregion<br>
saved/loaded as a single oar, but it didn't fix the problem. Also tried it with 'fix-phantom' & backup both before and<br>
after, and even rebooted the server which didn't do the trick either.<br>
<br>
This would suggest (as you noted) that 256^2 regions cannot be loaded individually into a megaregion and still function,<br>
although I think in some of my reading about this issue I had seen where people were doing just that and having it work<br>
for them (I could be mistaken about this).<br>
<br>
Can individual regions be saved from a megaregion as individual oar files? Guess I need to test that, because at this<br>
point the only solution I can think is to completely rebuild those three non-root-sims. :|<br>
<br>
~!CJ<br>
<br>
<br>
On 2015-02-16 19:55, Chris wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
I'm unsure of how an OAR would react if it was saved from originally a<br>
256x256 region and then loaded to a megaregion but can you rez<br>
anything from inventory and it be edit-able ? You could also try<br>
saving an OAR of the mega region with the stuff on it, then reload<br>
from that OAR, it may or may not help. Beyond that I am unsure :)<br>
<br>
On 2/16/2015 12:43 AM, <a href="mailto:opensim.users@katijackstudio.com" target="_blank">opensim.users@katijackstudio.<u></u>com</a> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
...and to answer the second part of your question, after disabling megaregions, the ephemeral objects are once again<br>
corporeal -- that is, the data loads in the build window, and they are no longer phantom...<br>
<br>
On 2015-02-16 19:24, <a href="mailto:opensim.users@katijackstudio.com" target="_blank">opensim.users@katijackstudio.<u></u>com</a> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Actually yes, I did enable megaregions with everything in place BUT<br>
after enabling, I then re-loaded each 256^2 region from individual oar<br>
files, used 'fix-phantoms' and 'backup' in the console, and then saved<br>
the whole megaregion oar. At this point the objects on the<br>
non-root-sim are phantom/ephemeral.<br>
<br>
I then loaded other misc. oar files into all four regions of the<br>
megaregion, and then loaded the megaregion oar again just to make sure<br>
the oar file worked. Everything 'looks' like it's there, but only the<br>
objects on the root sim really are there.<br>
<br>
Since the phantom/ephemeral issue is persisting at this point, I then<br>
do another 'fix-phantoms' and 'backup', waited a few minutes then<br>
rebooted the server. No change, problem persists.<br>
<br>
~!CJ<br>
<br>
<br>
On 2015-02-16 18:55, Chris wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Did you enable megaregions while you had content on it? As far as I<br>
know this has a tendency to break your content if you enable it with<br>
stuff rezzed out on your regions. What happens if you disable<br>
megaregions?<br>
<br>
On 2/15/2015 11:39 PM, <a href="mailto:opensim.users@katijackstudio.com" target="_blank">opensim.users@katijackstudio.<u></u>com</a> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Been having a problem with objects not on my root sim pretty much no longer existing. Sometimes they look like<br>
they're there, but when selected there is no data in the build window, and the avatar can pass right through them<br>
like they're phantom. When loading the oar to Kitely, the objects don't even appear to be there, they're just gone.<br>
<br>
I should start by saying that I've been reading through the Kitely forum, reading through the OS wiki page for<br>
megaregions, followed references to countless blog entries & other forums, and they're all saying the same thing<br>
-- use 'fix-phantoms', and then typing 'backup'.<br>
<br>
I can save & load megaregions locally & the non-root-sim objects will load up (visually) but in substance there is<br>
nothing there. But again, when I load one of these 'working' megaregions to Kitely, the objects don't even load<br>
visually.<br>
<br>
All I can find is telling me to use 'fix-phantoms' and 'backup' and that should solve the problem. Unfortunately I<br>
am not finding this to be the case. Is there something I'm doing wrong?<br>
<br>
I'm using OS 0.8.0.3.<br>
<br>
~!CiderJack<br>
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