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<DIV>That makes sense. That means each time you import an IAR you are
adding more items to your asset database. I assume once an object is in
the database it is there forever. Deleting it from you inventory does not
remove it from the asset database only from my inventory I understand. On
a private standalone it sounds like it would be a good idea to drop you
database and start over rather then keep loading IARs of your inventory from
OSgrid.</DIV>
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<DIV>It is a pain to delete the duplicates in inventory but the simple way I was
using was to delete everything in inventory and then load the new IAR.</DIV>
<DIV> </DIV>
<DIV>That make it appear like I don’t have much but in fact I guess every time I
do that my asset database grows in size by some 12,000 items.</DIV>
<DIV> </DIV>
<DIV>Tom</DIV>
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<DIV style="font-color: black"><B>From:</B> <A title=marceled9@gmail.com
href="mailto:marceled9@gmail.com">M.E. Verhagen</A> </DIV>
<DIV><B>Sent:</B> Sunday, September 14, 2014 6:27 PM</DIV>
<DIV><B>To:</B> <A title=opensim-users@opensimulator.org
href="mailto:opensim-users@opensimulator.org">opensim-users@opensimulator.org</A>
</DIV>
<DIV><B>Subject:</B> Re: [Opensim-users] IAR Import question</DIV></DIV></DIV>
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<DIV dir=ltr>iar import will create new assets with new uuid's
<DIV> </DIV>
<DIV>since uuid's will need to be unique it is not possible to reuse uuid's
cause different grid could give objects the same uuid.</DIV></DIV>
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