<div dir="ltr">Hello,<div>I was playing around with some apprehension to test whether opensim could handle some fairly complex objects. I thought I would share this clip with you mainly because I was happy with the results. Leaving Second Life was a pretty stressful time for me, but I see there is a great future here ... not only because of the bigger picture (hyper gridding and so on), but for people interested in avatar centric, collaborative centric virtual worlds.</div>
<div><a href="http://youtu.be/Qpl1-v48bvo">http://youtu.be/Qpl1-v48bvo</a></div><div>Now I think I will keep on pushing the complexity of the basic components and try to see which limits I hit.</div><div>Thank you opensim community.</div>
<div>Ramesh<br clear="all"><div><br></div>-- <br><div dir="ltr"><font color="#999999">'Consider how the lilies grow. They do not labor or spin.'</font><br><b>Rameshsharma Ramloll</b> PhD, CEO CTO DeepSemaphore LLC, Affiliate <i>Research Associate Professor</i>, Idaho State University, Pocatello, ID 83209 Tel: 208-240-0040<br>
<div><a href="http://www.linkedin.com/in/rameshramloll" target="_blank">LinkedIn</a>, <a href="http://www.deepsemaphore.com" target="_blank">DeepSemaphore LLC</a>, <a href="http://www.rezmela.com" target="_blank">RezMela</a>, <a href="https://plus.google.com/103652369558830540272/about" target="_blank">Google+ profile</a></div>
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