<div dir="ltr"><div class="gmail_default" style="font-family:verdana,sans-serif">This user creates a number of accounts on grids, often with "Mario" somewhere in the name. With so many smaller grids springing up as a result of OpenSimulator's maturity as a platform, I expect that the griefing issue may increase due to grid operators being unaware of this situation. He can be stopped by using a combination of the methods I mentioned earlier coupled with diligence from grid administrators.</div>
<div class="gmail_default" style="font-family:verdana,sans-serif"><br></div><div class="gmail_default" style="font-family:verdana,sans-serif">Ai, I'm not a developer, but might be able to shed some light on your comments:</div>
<div class="gmail_default" style="font-family:verdana,sans-serif"><br></div><div class="gmail_default" style="font-family:verdana,sans-serif">1 - It's not uncommon for physical objects to "hang" outside the region's boundaries. In fact, it wasn't very long ago that was a way to reliably crash a region. This behavior also exists/existed in SL, although it seems less of a factor there these days. It is, however, a trivial matter to place objects whose geometric center is outside of the 256x256 area of a region in OpenSim.</div>
<div class="gmail_default" style="font-family:verdana,sans-serif"><br></div><div class="gmail_default" style="font-family:verdana,sans-serif">2 - Yes, you have an emitter somewhere. Deleting all objects with his UUID as creator should not be an issue.</div>
<div class="gmail_default" style="font-family:verdana,sans-serif"><br></div><div class="gmail_default" style="font-family:verdana,sans-serif">3 - Did you delete the items, or return them?</div><div class="gmail_default" style="font-family:verdana,sans-serif">
<br></div><div class="gmail_default" style="font-family:verdana,sans-serif">Both you guys shouldn't worry. A visit from this guy simply means you've hit the big time! XD</div></div><div class="gmail_extra"><br><br>
<div class="gmail_quote">On Wed, Dec 18, 2013 at 10:05 AM, Shaun T. Erickson <span dir="ltr"><<a href="mailto:ste@smxy.org" target="_blank">ste@smxy.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
FYI: He also created a "Pork Marioline" account, which I have also locked.<div class="HOEnZb"><div class="h5"><br>
<br>
On 12/18/13 9:49 AM, Shaun T. Erickson wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Sanctuary is my grid. I see he has created an account here, on December 15th. I have locked it now. I do know that he has many accounts around the Metaverse and he frequently passes through my grid, via my Blamgates, to other people's grids. I'd love to have some way of permanently blocking him, as I do not like being associated with his activities (also, he griefed my grid, a couple of years ago).<br>
<br>
My apologies for his using my grid to annoy you.<br>
<br>
-ste<br>
<br>
On 12/18/13 4:15 AM, Nick Zwart - 3DLES wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Can osKickAvatar be of any help? As long as he is not changing his name this could work?<br>
I am not sure if that will also work with avatars that come from hypergrid. They have more than first and last name.<br>
And the thread level is Severe<br>
<a href="http://opensimulator.org/wiki/OsKickAvatar" target="_blank">http://opensimulator.org/wiki/<u></u>OsKickAvatar</a><br>
<br>
Nick Zwart - 3DLES<br>
<br>
----- Original Message -----<br>
From: "Chris Hart" <<a href="mailto:chris@codetorque.com" target="_blank">chris@codetorque.com</a>><br>
To: <<a href="mailto:opensim-users@lists.berlios.de" target="_blank">opensim-users@lists.berlios.<u></u>de</a>><br>
Sent: Tuesday, December 17, 2013 10:40 PM<br>
Subject: Re: [Opensim-users] Annoying Spammer on Openvue Grid - But why don't the objects show in abot land?<br>
<br>
<br>
I recognize the name from ReactionGrid days - we used to get griefed by<br>
him quite often a couple of years ago - lots of large physical spheres<br>
that would roll over sim borders and cause a nightmare on the console. We<br>
ended up clearing them via the database (prims with his ID as creator<br>
shouldnšt be impossible to find) and by admins in god mode taking them<br>
into their own inventory.<br>
<br>
Good luck!<br>
<br>
On 12/17/13, 3:45 PM, "Ai Austin" <<a href="mailto:ai.ai.austin@gmail.com" target="_blank">ai.ai.austin@gmail.com</a>> wrote:<br>
<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
I have an annoying person<br>
<br>
<a href="http://Jack.Marioline@sanctuary.homelinux.org:8012" target="_blank">Jack.Marioline@sanctuary.<u></u>homelinux.org:8012</a><br>
<br>
who arrived by Hypergrid on Openvue grid and created objects that<br>
seem to be right at the edge of each region... their positions show<br>
as X= 257.62491 for example which I would think is not permitted. So<br>
he must be using an exploit.<br>
<br>
This means the objects are also not respecting the auto-return<br>
setting (5 minutes) or shwoign in about land so cannot easily be<br>
returned or deleted.<br>
<br>
<a href="http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/OS/2013-12-17-Spammer-Jack-Mario" target="_blank">http://www.aiai.ed.ac.uk/~bat/<u></u>EXPORT/TEMP/OS/2013-12-17-<u></u>Spammer-Jack-Mario</a> <br>
line-Sanctuary-Homelinux.Org.<u></u>jpg<br>
<br>
Anyone seen this silly person around (2 day old avatar so I guess its<br>
someone creating new avatars as they get banned) and why does this<br>
exploit work?<br>
</blockquote></blockquote></blockquote>
<br>
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