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<body class='hmmessage'><div dir='ltr'>I'm currently looking at using microdem to convert DEM data into grayscale heightmaps, which I'll import into L3DT to convert to .R32 format (there maybe a shorter path here, still looking into it) ... if someone else has been here before then let me know, otherwise I'll post my progress in this thread.<br><br><img src="http://gfx2.hotmail.com/mail/w4/pr01/ltr/emoticons/heart.gif" alt="" height="19" width="19"> Kim <img src="http://gfx2.hotmail.com/mail/w4/pr01/ltr/emoticons/heart.gif" alt="" height="19" width="19"><br><br><div><div id="SkyDrivePlaceholder"></div>> Date: Sat, 20 Apr 2013 16:46:35 -0400<br>> From: inuyasha.meiji@gmail.com<br>> To: opensim-users@lists.berlios.de<br>> Subject: Re: [Opensim-users] PC vs Mac OS Viewer Issue (with a Solution)<br>> <br>> I haven't dowloaded this because I have no intest in someone's SL <br>> terrain as much as getting real life terrain in my grid. The only thing <br>> like that I have seen seems to do a much smallere scale then I am <br>> looking for. It uses SRTM data to create a 10% size of the real <br>> terain. I wanted a 1:1 scale map. This is very close though, good job <br>> to the maker.<br>> <br>> InuYasha.<br>> <br>> On 4/20/2013 4:24 PM, Storm Singer wrote:<br>> > Has anybody tried <br>> > http://www.spinmass.com/Software/TerrainSculptor.aspx? I've downloaded <br>> > it but since I don't currently have a terrain loaded (lol) it's not <br>> > doing much for me.<br>> ><br>> > ~~~<br>> > Go around! Go around!<br>> > Go around the Windmill!<br>> > Sing us a song, of storms.<br>> ><br>> ><br>> > On Mon, Apr 8, 2013 at 11:39 AM, Marcus Llewellyn <br>> > <marcus.llewellyn@gmail.com <mailto:marcus.llewellyn@gmail.com>> wrote:<br>> ><br>> > Just a minor addendum to Mister Blue's reply; the Kokua viewer<br>> > allows for mesh upload up to 256 meters in size. So far as I'm<br>> > aware, it's currently the only viewer that does.<br>> ><br>> > Also, out of the box, a Blender unit does not equal one meter<br>> > (they're quite a bit larger). To make sure that you are working<br>> > with meters in Blender 2.5 or newer, you will want to check the<br>> > Properties pane, then the Scene options, which contain a section<br>> > named Units. Make sure this is set this to Metric.<br>> ><br>> > Marcus<br>> ><br>> ><br>> > On 4/7/2013 5:14 PM, Mister Blue wrote:<br>> ><br>> > I have created terrain meshes using Blender and various<br>> > manipulations.<br>> ><br>> > A very good tutorial for creating terrain meshes in Blender is<br>> > http://www.youtube.com/watch?v=g2EMquDN7qQ which goes through<br>> > the steps of sculpting and painting a new terrain. Blender<br>> > also has a mesh deformation based on an image so it is easy to<br>> > do a heightmap or pre-existing RAW file import.<br>> ><br>> > If you are making a mesh for a whole region (256x256 meters),<br>> > one "trick" is to create a mesh that is 256x256 in vertices<br>> > but is only 64x64 blender units. The viewers only allow<br>> > importing meshes smaller than 64m in any dimension so you must<br>> > create your terrain mesh no larger than that. But OpenSim has<br>> > a console command for resizing objects. So, you create your<br>> > terrain mesh 64x64 blender units (which become one OpenSim<br>> > size unit which is one meter), import the mesh, and then, on<br>> > your region's console, do a "edit scale theObjectsName 256 256<br>> > properScaleForZ" where "properScaleForZ" is the Z size noted<br>> > at import time times 4.<br>> ><br>> > -- mb<br>> ><br>> > _______________________________________________<br>> > Opensim-users mailing list<br>> > Opensim-users@lists.berlios.de <mailto:Opensim-users@lists.berlios.de><br>> > https://lists.berlios.de/mailman/listinfo/opensim-users<br>> ><br>> ><br>> ><br>> ><br>> > _______________________________________________<br>> > Opensim-users mailing list<br>> > Opensim-users@lists.berlios.de<br>> > https://lists.berlios.de/mailman/listinfo/opensim-users<br>> <br>> <br>> -- <br>> ________________________________________________________________________<br>> Opensim User: In Gridmode on Version 0.7.4. Nine Instances with 56 Regions. on Windows 7, 64-bit. Phenom 9500 2.2 GHz Quad Core, Terabyte Hard Drive, 8gig DDR2 RAM. Used XAMPP to load PHP Version 5.3.0, Apache<br>> and MySQL 5.1.41-community edition. Groups, Profiles, Vivox Voice and<br>> Offline Messages all working. (Not yet Public, 10 user accounts so far).<br>> ________________________________________________________________________<br>> <br>> _______________________________________________<br>> Opensim-users mailing list<br>> Opensim-users@lists.berlios.de<br>> https://lists.berlios.de/mailman/listinfo/opensim-users<br></div> </div></body>
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