<p>That's what I thought. I think I ran into this problem in the past, and I wound up using completely different code to solve it. Probably the llgiveinventory command. It all rings bells... Unfortunately I'm not a terribly organized coder...</p>
<div class="gmail_quote">On Apr 14, 2013 6:50 AM, "Melanie" <<a href="mailto:melanie@t-data.com">melanie@t-data.com</a>> wrote:<br type="attribution"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
No. It is _meant_ to work for both, it's just not implemented.<br>
<br>
Melanie<br>
<br>
On 14/04/2013 01:42, Gary Beck wrote:<br>
> Melanie,<br>
> Are you able to provide a reference to where this is documented?<br>
> When I look here: <a href="http://opensimulator.org/wiki/LSL_Status/Functions" target="_blank">http://opensimulator.org/wiki/LSL_Status/Functions</a><br>
> I find a link back to the Linden Lab documentation. I assume you're aware<br>
> that it states llGivenInventoryList is for both avatars and objects.<br>
> - Gary Beck<br>
><br>
> ----- Original Message -----<br>
> From: "Melanie" <<a href="mailto:melanie@t-data.com">melanie@t-data.com</a>><br>
> To: <<a href="mailto:opensim-users@lists.berlios.de">opensim-users@lists.berlios.de</a>><br>
> Sent: Friday, April 12, 2013 11:05 PM<br>
> Subject: Re: [Opensim-users] llGiveInventoryList to an object<br>
> raisesexception<br>
><br>
><br>
>> llGiveInventoryList doesn't apply to objects. It's for avatars only.<br>
>> Use llGiveInventory.<br>
>><br>
>> Melanie<br>
>><br>
>> On 13/04/2013 02:13, Jeff Kelley wrote:<br>
>>> At 7:51 PM -0400 4/12/13, Storm Singer wrote:<br>
>>><br>
>>>>Have you tried removing the folder argument from the command?<br>
>>>>Since prims don't use it, perhaps that's what's causing the exception?<br>
>>><br>
>>><br>
>>> You can't "remove" it without raising a syntax error.<br>
>>><br>
>>> You can pass the empty string "", but the result is the same.<br>
>>><br>
>>><br>
>>> Regards.<br>
>>><br>
>>><br>
>>> -- Jeff<br>
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>>><br>
>>><br>
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