<br><br><div class="gmail_quote">On Fri, Nov 16, 2012 at 1:51 AM, Teravus Ovares <span dir="ltr"><<a href="mailto:teravus@gmail.com" target="_blank">teravus@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div><br>SnowCrash says:</div><div><div class="im"><div>"There is no if about it, the code is ready for release, currently I'm working on a windows installer and documentation. Initially the code will be released under AGPL, once the code base is more mature I intend to change the licence to BSD. I have decided to wait for two weeks after my initial announcement, because I wanted to give grid operators a heads up before releasing the code."</div>
<div> </div></div><div>Sorry fleep, That's a gauntlet, that's not a 'working with the community' statement. That's 'I'm releasing it whether you like it or not'.</div><div> </div><div>The truth is, there are many options that would make something like this legitimate if done correctly... but as the 'code is ready for release' and he's just working on installers and documentation now, 'the pool is closed'... so naturally, the reactions are not going to be good after that statement.</div>
<span class="HOEnZb"><font color="#888888">
<div> </div></font></span></div></blockquote><div>Sorry if you consider this a gauntlet, but the sentence was used in reply to a suggestion not to release the application. The application will be released and it will be released as open source, having said that I am definitely willing to listen to suggestions and co-operate with the community. </div>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div><span class="HOEnZb"><font color="#888888"><div>-Teravus</div><div> </div><div><br> </div></font></span></div><div class="HOEnZb">
<div class="h5"><div class="gmail_quote">On Thu, Nov 15, 2012 at 5:14 PM, Fleep Tuque <span dir="ltr"><<a href="mailto:fleep513@gmail.com" target="_blank">fleep513@gmail.com</a>></span> wrote:<br>
<blockquote style="margin:0px 0px 0px 0.8ex;padding-left:1ex;border-left-color:rgb(204,204,204);border-left-width:1px;border-left-style:solid" class="gmail_quote"><div>I would encourage everyone to try to keep the conversation civil and respectful. Heated rhetoric generally helps no one and can quickly derail honest efforts to communicate about difficult topics. </div>
<div><br></div>
<div>I interpreted Snowcrash's communications as an effort to dialogue with the community. He asked for feedback, he stated repeatedly that his intention is not to aid content theft, and he said he was open to suggestions for protecting grid operators' and content creators' rights. Nothing has been released yet, so I'm assuming good faith on Snowcrash's part, and hope we can continue to have that conversation in a polite way. </div>
<div><br></div><div>I'd also point out again that there are many kinds of content creators with many kinds of intents for our content. My desire to widely share and openly license the content I create is as important to me as another creator's desire to control access to their content is to them. As I said before, I often feel that those of us who prefer to open source our content are in some ways held hostage by the concerns of the latter group, which I happen to agree with Snowcrash, is to the detriment of the Opensim community as a whole. </div>
<div><br></div><div>IMO, the goal should be to design systems and tools that give ALL creators the ability to clearly communicate and attach their intentions/license terms to assets in a way that is respected and enforced as much as possible by the Opensim code and through policies and configuration settings available to grid operators. </div>
<div><br></div><div>I would love to see a tool that aids the portability of _legitimately licensed_ assets between grids, but unfortunately we're still stuck with the problem that content creators' intentions and license terms are NOT attached to existing objects. If there's no license, I don't see a way to safely, legally allow the portability of assets from one grid to another en masse through a tool like this :( </div>
<div><br></div><div>Respectfully,</div><div><br></div><div>- Chris/Fleep</div><div><br></div><div><br></div><div>Chris M. Collins (SL/OS: Fleep Tuque)</div><div>Center for Simulations & Virtual Environments Research (UCSIM)</div>
<div>UCIT Instructional & Research Computing</div><div>University of Cincinnati</div><div>406A Zimmer Hall</div><div>315 College Drive</div><div>PO BOX 210088</div><div>Cincinnati, OH 45221-0088</div><div><a href="mailto:chris.collins@uc.edu" target="_blank">chris.collins@uc.edu</a></div>
<div><a href="tel:%28513%29%20556-3018" value="+15135563018" target="_blank">(513) 556-3018</a></div><div><br></div><div><a href="http://ucsim.uc.edu" target="_blank">http://ucsim.uc.edu</a></div><div><br></div><div> </div>
<div><br></div><div><br></div><div><div><div class="gmail_quote"><div><div>On Thu, Nov 15, 2012 at 3:54 PM, dz <span dir="ltr"><<a href="mailto:dz@bitzend.net" target="_blank">dz@bitzend.net</a>></span> wrote:<br>
</div></div><blockquote style="margin:0px 0px 0px 0.8ex;padding-left:1ex;border-left-color:rgb(204,204,204);border-left-width:1px;border-left-style:solid" class="gmail_quote"><div><div>"It took me 2 days to copy stuff to a new grid" is not justification for
the harm this tool will do to the OpenSim content creation
community.<br><br>There is only one proper response to this "declaration of disregard" for
the policies and efforts of this community to prevent the distribution
of tools designed to subvert the rights of content creators.... Otherwise, those IAR files you want to load will never have the quantity and quality of legal assets you desire.<br><br>There are a multitude of ways to resolve these asset sharing/transfer issues, and a LOT of good work has been done.<br>
Yes, we need an easier way to load IAR files.... <br> Why don't you implement this as a first step and start the process of working WITH the community?<br>
(Instead of proclaiming your intent to implement something that
requires us to react in a publicly negative way)<br><br> Yes, we
probably need to implement some kind of license tagging to assets to
properly identify those place in the PD BY the creator.<br> Even so, I lend my voice to the chorus of "IANAL BUT.... I hope you confer with proper legal counsel before you jump off the liability cliff " ....<br>
<br>I hope my response to your request for grid operators to participate in this discussion is clear.... <br> I will disconnect and ban anyone who attempts to connect to any of the grids I administer using this tool.<br>
I will publicly identify those users and share all the information I am able to collect with
all of the operators of any other grid I can communicate with .<br><br>Those of us who have been here a while have seen this all before, and I'm sure we will see it again. <br>The response can only be "We do NOT want your tool as designed, we WILL NOT tolerate its use."<br>
<br>NO, there are NO valid reasons to welcome a tool that incorporates a
disregard for an important part of the Opensim community (creators)<br>Public pressure was enough to thwart the public release of the last "OpenSource sim copy utility". <br>I continue to hope that the vocal opposition we expressed as a community to that effort is brought to bear here as well..<span><font color="#888888"><br>
<br>d<br>
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