Hi InuYasha,<div><br></div><div>There was a long thread on the listserv recently about other reports of similar behavior in 0.7.4, which I believe is being investigated. If you didn't see that thread, it might have more information that would be helpful for you. </div>
<div><br></div><div><a href="http://opensim-users.2152040.n2.nabble.com/A-bit-confused-td7578881.html">http://opensim-users.2152040.n2.nabble.com/A-bit-confused-td7578881.html</a></div><div><br></div><div>I continue to use 0.7.4 on both grids with no symptoms like this, as far as I can tell. I even did some fairly extended building over the weekend and touch events, content loading, etc all seemed pretty snappy. Both grids are running on Windows (XP and Server 2008), not sure if that makes any difference.</div>
<div><br></div><div><br></div><div>- Chris/Fleep</div><div><br></div><div><br></div><div>Chris M. Collins (SL/OS: Fleep Tuque)</div><div>Center for Simulations & Virtual Environments Research (UCSIM)</div><div>UCIT Instructional & Research Computing</div>
<div>University of Cincinnati</div><div>406A Zimmer Hall</div><div>315 College Drive</div><div>PO BOX 210088</div><div>Cincinnati, OH 45221-0088</div><div><a href="mailto:chris.collins@uc.edu">chris.collins@uc.edu</a></div>
<div>(513) 556-3018</div><div><br></div><div><a href="http://ucsim.uc.edu">http://ucsim.uc.edu</a><br><br><div class="gmail_quote">On Wed, Nov 14, 2012 at 7:51 PM, InuYasha Meiji <span dir="ltr"><<a href="mailto:inuyasha.meiji@gmail.com" target="_blank">inuyasha.meiji@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Making sure it isn't only me, noticing, after upgrading from Opensim 7.3.1 to Opensim 7.4 my touch to run scripts slowing down. Specifically sliding doors that used to react when clicked to start sliding. Now, my Avatar appears to raise a hand to click the door, the particle beam starts, then stops, and with enough time to move my arm back down, a total of two seconds and then the door finally moves. It was almost instant in version 7.3.1.<br>
<br>
Could I have made a bad setting to slow it down to start the click event to start sliding so late, or is this something other people see in their touch to start scripts. My sliding door sound used to start and seemed to be perfectly timed so the door would slide at the same time as the door would move. Now I hear the sound many seconds before the door moves and finishes way before the door stops moving because it started so late.<br>
<br>
Anything I can do? Or should I start a mantis? I used the same script in SL, and in 7.3.1 that acted the same, but not anymore.<br>
<br>
Thanks for any time on this, you friend and big fan, InuYasha.<br>
<br>
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