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<div class="moz-cite-prefix">Correct me if am wrong.<br>
But PhysX is videocard based. So lets say PhysX works only client
side.<br>
In that case i dont see how you want to use it with opensim.
Serverside is not a good idea. many dedicated servers dont have <br>
Graphics onboard with PhysX support. So it would only work for
people that have the right card installed.<br>
<br>
On 2012-10-18 13:34, Joshua Rubeck wrote:<br>
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<blockquote
cite="mid:CAK91jKurcccvya3U8SyjQzH1UU+5HvAi=WLm_7ErNVcOAdR3CQ@mail.gmail.com"
type="cite">It appears to be that OpenSimulator has its own built
from scratch physics engine. My question is would it be possible
to use(of course applying the proper development to it) the Nvidia
PhysX engine? It was one of the things my grid admins have been
discussing but they arent sure if its possible to use, its a free
software but that doesnt mean it will work with the type of
platform OpenSim is.
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