i believe any animations or AO meant to make a biped act like a 4 legged animal should work. the key is to create the avatar like a biped<br><br><div class="gmail_quote">On Thu, Sep 27, 2012 at 10:05 AM, Slavin, Simon <span dir="ltr"><<a href="mailto:s.slavin@lancaster.ac.uk" target="_blank">s.slavin@lancaster.ac.uk</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div class="im"><br>
On 27 Sep 2012, at 3:53pm, InuYasha Meiji wrote:<br>
<br>
> I would love to see someone come out with a four legged beast Skeleton for a animal like an OX. I would love to have animals around that I could combine with the NPC possibilities of opensim to pull an OX cart around and so on.<br>
<br>
</div>I have seen carts and balloons which you can 'pick up', and once attached they will follow you around. The follow-around script tracks the location of the person who last picked them up, and makes appropriate movements when they move. The animation wasn't very convincing, but it got the idea across.<br>
<span class="HOEnZb"><font color="#888888"><br>
Simon.<br>
</font></span><div class="HOEnZb"><div class="h5"><br>
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